How long have the avatars been broken for arena? I feel like they've been broken for ages....
On Wed, May 5, 2010 at 8:43 PM, Rory King <[email protected]> wrote: > Cheers! > > > > On 6 May 2010, at 01:39, Jason Ruymen <[email protected]> wrote: > > > A required update for Team Fortress 2 is now available. Please run > > hldsupdatetool to receive the update. The specific changes include: > > > > - Mann Co. badges updated > > - Added new "Primeval Warrior" employee badge > > - Moved badges start date to the official TF2 release date of > > October 10th, 2007 > > - Gave "Primeval Warrior" badge to anyone who played in the TF2 > > Beta prior to the official release > > - Adjusted existing badges based on the new start date > > - Fixed player avatars being squashed in the Arena win panel > > - Fixed a client crash caused by players calling for a Medic > > - Fixed a server crash caused by receiving invalid data in player > > commands > > - Fixed wearables attached to ragdolls not setting their skins and > > bodygoups correctly > > - Fixed deflected remote-detonate pipebombs becoming mini-crits when > > detonated > > - Fixed deflected remote-detonate pipebombs becoming full crits if > > the Pyro is critboosted > > - Prevented custom models from showing domination particles in > > PropHunt > > > > Jason > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

