Just curious why would it be any different if it was linux or windows ? 
(besides the small monthly fee) On a side note we have sent off an email and 
will provider a few content servers for valve and the community. 



-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Jake Eisenman
Sent: May-07-10 4:43 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mirrors

Looking at that... they might get more servers if window wasn't a requirement.

@Saint K: Let us know how it goes!

On 5/7/2010 9:04 AM, Patrick Shelley wrote:
> Becoming a Steam Content Provider:
>
> https://support.steampowered.com/kb_article.php?ref=3326-TDKV-4603
>
> On Fri, May 7, 2010 at 9:36 AM, Saint K.<[email protected]>  wrote:
>
>    
>> Isn't it a possibility that we host a private content server for 
>> anyone who chips in a few bucks? I would be more than willing to pay 
>> a few to have a private content server to be able to update my 
>> servers decently without the standard steam update hell. I have all 
>> the possibilities to set up a thing such as this. Just don't know how this 
>> is arranged with VALVe.
>>
>> Saint K.
>>
>> -----Original Message-----
>> From: [email protected] [mailto:
>> [email protected]] On Behalf Of DontWannaName!
>> Sent: Friday, May 07, 2010 10:13 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Mirrors
>>
>> How much bandwidth a month? I didnt say it would be cheap, if people 
>> helped pay for it though it could work. Adding IPs works just as well.
>>
>> On Fri, May 7, 2010 at 12:08 AM, Ben Jensz<[email protected]>  wrote:
>>
>>      
>>> The "unused" content servers probably don't have the update on them 
>>> to serve out to users at that particular point in time for some 
>>> reason or other.  Filtered content servers are restricted by IP 
>>> address ranges, not to specific Steam user accounts.
>>>
>>> Running your own content server is a significant investment not just 
>>> in hardware (thats the small part really), but also bandwidth as 
>>> they can use extreme amounts.  Our two in Australia (that aren't 
>>> filtered
>>> currently) do a combined peak of well over 1.5Gbit of traffic, 
>>> lately a lot more than that (one of them is running at around 
>>> 900Mbit right now, the other one not far behind that).
>>>
>>>
>>>
>>> 1nsane wrote:
>>>        
>>>> But wait... how about Valve fixes the updatetool to not use 
>>>> overloaded servers? :D
>>>>
>>>> There's plenty of unused content servers when an update happens, 
>>>> piles
>>>>          
>> of
>>      
>>>> them!
>>>>
>>>> On Thu, May 6, 2010 at 12:19 PM, 1nsane<[email protected]>  wrote:
>>>>
>>>>
>>>>          
>>>>> I believe this would surplus the requirements:
>>>>> http://www.100tb.com/
>>>>>
>>>>>
>>>>> On Thu, May 6, 2010 at 11:57 AM, Mark 
>>>>> Gunnett<[email protected]
>>>>>            
>>>> wrote:
>>>>          
>>>>>
>>>>>            
>>>>>> I believe Valve would Approve. Like the KB Article Page says, you
>>>>>>              
>> need
>>      
>>>>>> those
>>>>>> req's to be a content host. If you look at the stats page, nearly 
>>>>>> all
>>>>>>              
>>> the
>>>        
>>>>>> non-valve Content providers are filtered and only serve a few 
>>>>>> people,
>>>>>>              
>>> not
>>>        
>>>>>> the entire valve network. So it's possible. The Server though 
>>>>>> would
>>>>>>              
>> be
>>      
>>>>>> pretty expensive though looking at those minimum specs. Then 
>>>>>> again,
>>>>>>              
>> The
>>      
>>>>>> most
>>>>>> expensive thing would be the bandwidth....
>>>>>>
>>>>>> --
>>>>>> "All programmers are playwrights and all computers are lousy actors."
>>>>>>   - Unknown
>>>>>>
>>>>>> "When I do good, I feel good; when I do bad, I feel bad, and that 
>>>>>> is
>>>>>>              
>> my
>>      
>>>>>> religion."
>>>>>>   - Abraham Lincoln
>>>>>>
>>>>>> Mark J. Gunnett
>>>>>> [EoE]SniperFodder{AL}
>>>>>> _______________________________________________
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>>>>>>              
>> archives,
>>      
>>>>>> please visit:
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>>>>>>
>>>>>>
>>>>>>              
>>>>>            
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list 
>>>> archives,
>>>>          
>>> please visit:
>>>        
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>
>>>>          
>>>
>>> _______________________________________________
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>>>
>>>        
>> _______________________________________________
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>>
>>      
>
>
>    

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