Becoming a Steam Content Provider:

https://support.steampowered.com/kb_article.php?ref=3326-TDKV-4603

On Fri, May 7, 2010 at 9:36 AM, Saint K. <[email protected]> wrote:

> Isn't it a possibility that we host a private content server for anyone who
> chips in a few bucks? I would be more than willing to pay a few to have a
> private content server to be able to update my servers decently without the
> standard steam update hell. I have all the possibilities to set up a thing
> such as this. Just don't know how this is arranged with VALVe.
>
> Saint K.
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of DontWannaName!
> Sent: Friday, May 07, 2010 10:13 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Mirrors
>
> How much bandwidth a month? I didnt say it would be cheap, if people helped
> pay for it though it could work. Adding IPs works just as well.
>
> On Fri, May 7, 2010 at 12:08 AM, Ben Jensz <[email protected]> wrote:
>
> > The "unused" content servers probably don't have the update on them to
> > serve out to users at that particular point in time for some reason or
> > other.  Filtered content servers are restricted by IP address ranges,
> > not to specific Steam user accounts.
> >
> > Running your own content server is a significant investment not just in
> > hardware (thats the small part really), but also bandwidth as they can
> > use extreme amounts.  Our two in Australia (that aren't filtered
> > currently) do a combined peak of well over 1.5Gbit of traffic, lately a
> > lot more than that (one of them is running at around 900Mbit right now,
> > the other one not far behind that).
> >
> >
> >
> > 1nsane wrote:
> > > But wait... how about Valve fixes the updatetool to not use overloaded
> > > servers? :D
> > >
> > > There's plenty of unused content servers when an update happens, piles
> of
> > > them!
> > >
> > > On Thu, May 6, 2010 at 12:19 PM, 1nsane <[email protected]> wrote:
> > >
> > >
> > >> I believe this would surplus the requirements:
> > >> http://www.100tb.com/
> > >>
> > >>
> > >> On Thu, May 6, 2010 at 11:57 AM, Mark Gunnett <[email protected]
> > >wrote:
> > >>
> > >>
> > >>> I believe Valve would Approve. Like the KB Article Page says, you
> need
> > >>> those
> > >>> req's to be a content host. If you look at the stats page, nearly all
> > the
> > >>> non-valve Content providers are filtered and only serve a few people,
> > not
> > >>> the entire valve network. So it's possible. The Server though would
> be
> > >>> pretty expensive though looking at those minimum specs. Then again,
> The
> > >>> most
> > >>> expensive thing would be the bandwidth....
> > >>>
> > >>> --
> > >>> "All programmers are playwrights and all computers are lousy actors."
> > >>>  - Unknown
> > >>>
> > >>> "When I do good, I feel good; when I do bad, I feel bad, and that is
> my
> > >>> religion."
> > >>>  - Abraham Lincoln
> > >>>
> > >>> Mark J. Gunnett
> > >>> [EoE]SniperFodder{AL}
> > >>> _______________________________________________
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> > >>>
> > >>>
> > >>
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> > >
> >
> >
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-- 
Regards,

Patrick Shelley

www.SideSteal.com
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