>From my understanding, when you setup a content server, it's not like
it's -your- server that you give Valve access to. It's a server setup
for Valve, as if they were any other colocated server/user/account. I
imagine that datacenters are more interested in doing this than, say,
your or me as individuals.


On Fri, 2010-05-07 at 18:43 -0500, Derek Denholm wrote:
> If you rented a dedicated server from  a host would you expect remote desktop 
> access ? of course you would. Stop being silly. 
> 
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of MeZelf
> Sent: May-07-10 6:56 PM
> To: 'Half-Life dedicated Win32 server mailing list'
> Subject: Re: [hlds] Mirrors
> 
> "Provide a remote desktop username and password into the machine with admin 
> privileges."
> Now it could be me, but exactly why would I need to provide complete and 
> unrestricted access for valve to my servers?
> One of the principals of securing servers: don't give out your password.
> It even says so on Steam chat: "Never tell your password to anyone."
> 
> If I would set one up and have filtering on it, how would you instruct the
> client(s) to use that specific server?
> >From what I read in the past there is no way of making it do that.
> 
> Also with all the requirement demands by valve... exactly what would valve be 
> giving to us?
> Besides a big connection bill and 'a good feeling'??
> 
> 
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Jake Eisenman
> Sent: Friday, May 07, 2010 10:43 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Mirrors
> 
> Looking at that... they might get more servers if window wasn't a requirement.
> 
> @Saint K: Let us know how it goes!
> 
> On 5/7/2010 9:04 AM, Patrick Shelley wrote:
> > Becoming a Steam Content Provider:
> >
> > https://support.steampowered.com/kb_article.php?ref=3326-TDKV-4603
> >
> > On Fri, May 7, 2010 at 9:36 AM, Saint K.<[email protected]>  wrote:
> >
> >    
> >> Isn't it a possibility that we host a private content server for 
> >> anyone
> who
> >> chips in a few bucks? I would be more than willing to pay a few to 
> >> have a private content server to be able to update my servers 
> >> decently without
> the
> >> standard steam update hell. I have all the possibilities to set up a
> thing
> >> such as this. Just don't know how this is arranged with VALVe.
> >>
> >> Saint K.
> 
> <SNIP>
> 
> 
> 
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