Isn't it a possibility that we host a private content server for anyone who 
chips in a few bucks? I would be more than willing to pay a few to have a 
private content server to be able to update my servers decently without the 
standard steam update hell. I have all the possibilities to set up a thing such 
as this. Just don't know how this is arranged with VALVe.

Saint K.

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of DontWannaName!
Sent: Friday, May 07, 2010 10:13 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mirrors

How much bandwidth a month? I didnt say it would be cheap, if people helped
pay for it though it could work. Adding IPs works just as well.

On Fri, May 7, 2010 at 12:08 AM, Ben Jensz <[email protected]> wrote:

> The "unused" content servers probably don't have the update on them to
> serve out to users at that particular point in time for some reason or
> other.  Filtered content servers are restricted by IP address ranges,
> not to specific Steam user accounts.
>
> Running your own content server is a significant investment not just in
> hardware (thats the small part really), but also bandwidth as they can
> use extreme amounts.  Our two in Australia (that aren't filtered
> currently) do a combined peak of well over 1.5Gbit of traffic, lately a
> lot more than that (one of them is running at around 900Mbit right now,
> the other one not far behind that).
>
>
>
> 1nsane wrote:
> > But wait... how about Valve fixes the updatetool to not use overloaded
> > servers? :D
> >
> > There's plenty of unused content servers when an update happens, piles of
> > them!
> >
> > On Thu, May 6, 2010 at 12:19 PM, 1nsane <[email protected]> wrote:
> >
> >
> >> I believe this would surplus the requirements:
> >> http://www.100tb.com/
> >>
> >>
> >> On Thu, May 6, 2010 at 11:57 AM, Mark Gunnett <[email protected]
> >wrote:
> >>
> >>
> >>> I believe Valve would Approve. Like the KB Article Page says, you need
> >>> those
> >>> req's to be a content host. If you look at the stats page, nearly all
> the
> >>> non-valve Content providers are filtered and only serve a few people,
> not
> >>> the entire valve network. So it's possible. The Server though would be
> >>> pretty expensive though looking at those minimum specs. Then again, The
> >>> most
> >>> expensive thing would be the bandwidth....
> >>>
> >>> --
> >>> "All programmers are playwrights and all computers are lousy actors."
> >>>  - Unknown
> >>>
> >>> "When I do good, I feel good; when I do bad, I feel bad, and that is my
> >>> religion."
> >>>  - Abraham Lincoln
> >>>
> >>> Mark J. Gunnett
> >>> [EoE]SniperFodder{AL}
> >>> _______________________________________________
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> >>>
> >>>
> >>
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> >
>
>
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