As part of the Steam TOS that you agree to EVERY time you purchase a game, you agree to letting VAC ban you if you cheat. Really, go read it - Given the SM does alter the game, a VAC ban is fair. Furthermore most of the dumb facepuncher's have no idea what they are talking about - I think half of them are convinced it was an exploit on the SERVER due to SM.
On Thu, May 13, 2010 at 10:53 AM, Rick Payton <r...@mai-hawaii.com> wrote: > eh, cheating is cheating, and he got caught. it don't matter how the ban was > enacted, he got caught doing something he clearly knew he SHOULDN'T be, and > got caught. > > Good for him. Next time, don't fuck with the system, and play by the rules. > > --mauirixxx > > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson > Sent: Wednesday, May 12, 2010 11:03 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Plugin Loading on clients, enough is enough. > > I completely agree with the player being automatically banned for > cheating in a public secured server, however this was not the case. > Regardless if the player was hacking or not, there should have been > zero discussion ingame about the matter, especially from an Employee > who clearly did something to get this player banned faster/manually. > > Regardless, I'm happy his account was VACed for hacking/exploiting, > however it was not handled properly, at all. As well to that, > Kigen/AnAkIn/ics seemed to have explained better what I was trying to > get at. > Kyle. > > On Wed, May 12, 2010 at 1:34 PM, ics <i...@ics-base.net> wrote: >> Maybe this isn't the whole truth in this matter. All we know maybe VAC >> already had signature from the player (and if it wasn't a sourcemod) and >> the ban was just speeded up to be more instant. >> >> In any case, in such clear cases as speedhacks, i don't mind if the >> jackasses get banned asap for once. However, if it was a manual ban just >> due to the guy seeing he was indeed speedhacking, it's bad policy >> because no one knows if someone gets accidentally banned and the >> innocent suffers. In this case though, there was no victims that did not >> deserve what they got. >> >> -ics >> >> 12.5.2010 22:51, Kyle Sanderson kirjoitti: >>> Both http://forums.alliedmods.net/showthread.php?t=126487 and >>> http://www.facepunch.com/showthread.php?t=935780 are interesting >>> reads. >>> >>> The player was manually VAC banned by one "Al" or "Professor >>> Farnsworth" for running SourceMod as a client plugin. VAC is supposed >>> to be an automatic system, and not one that can be triggered manually >>> by any Valve employee. This defunctionality really needs to be removed >>> from the engine, as it's getting absolutely ridiculous. >>> >>> Kyle. >>> >>> On Wed, May 12, 2010 at 8:36 AM, ics<i...@ics-base.net> wrote: >>> >>>> With that logic, a sourcemod in players pc isn't a cheat but you can >>>> override your own setting r_drawothermodels 2 and you see through walls >>>> even if the cheats are off on the server. This is exactly the reason why >>>> plugins in clients suck. Changing viewmodel isn't allowed in L4D2 by >>>> default, as those cvars are behind sv_cheats as far as i know. This >>>> plugin just bypasses it. >>>> >>>> -ics >>>> >>>> 12.5.2010 17:55, HL-SDK Synths kirjoitti: >>>> >>>>> Apologies for the double post (I'm not sure how that works on a mailing >>>>> list. >>>>> >>>>> This plugin doesn't change sv_cheats, it is not a cheat and deserves no >>>>> special consideration. It will not be deleted either. >>>>> >>>>> On Wed, May 12, 2010 at 8:42 AM, AnAkIn .<anakin...@gmail.com> wrote: >>>>> >>>>> >>>>> >>>>>> Now there is a client side L4D2 plugin to change cheat cvars like fov and >>>>>> viewmodel_fov. >>>>>> >>>>>> http://forums.steampowered.com/forums/showthread.php?t=1242368 >>>>>> >>>>>> For some reason it still hasn't been deleted, and it's been posted since >>>>>> 2 >>>>>> weeks. :/ >>>>>> >>>>>> -- >>>>>> Best regards, >>>>>> AnAkIn, >>>>>> ------------- >>>>>> ESL EU TF2 Admin >>>>>> http://www.esl.eu/eu/tf2 >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds