With that logic, a sourcemod in players pc isn't a cheat but you can 
override your own setting r_drawothermodels 2 and you see through walls 
even if the cheats are off on the server. This is exactly the reason why 
plugins in clients suck. Changing viewmodel isn't allowed in L4D2 by 
default, as those cvars are behind sv_cheats as far as i know. This 
plugin just bypasses it.

-ics

12.5.2010 17:55, HL-SDK Synths kirjoitti:
> Apologies for the double post (I'm not sure how that works on a mailing
> list.
>
> This plugin doesn't change sv_cheats, it is not a cheat and deserves no
> special consideration. It will not be deleted either.
>
> On Wed, May 12, 2010 at 8:42 AM, AnAkIn .<anakin...@gmail.com>  wrote:
>
>    
>> Now there is a client side L4D2 plugin to change cheat cvars like fov and
>> viewmodel_fov.
>>
>> http://forums.steampowered.com/forums/showthread.php?t=1242368
>>
>> For some reason it still hasn't been deleted, and it's been posted since 2
>> weeks. :/
>>
>> --
>> Best regards,
>> AnAkIn,
>> -------------
>> ESL EU TF2 Admin
>> http://www.esl.eu/eu/tf2
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>      
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>    


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to