Not enough content servers ? Sigh.. emailed them last week yet to get a response. Guess they don't want free servers.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of DontWannaName! Sent: May-27-10 7:24 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta Updates Released Been trying to update for the past 20 minutes. My client server files downloaded about 15 minutes ago. What is wrong with the update tool? :( On Thu, May 27, 2010 at 4:17 PM, Jason Ruymen <[email protected]> wrote: > Required updates for Team Fortress 2, Day of Defeat: Source and > Counter-Strike: Source Beta are now available. Please run hldsupdatetool to > receive the update. The specific changes include: > > GameUI > - Fixed the desktop resolution not appearing in the list of valid resolutions > when using windowed-mode. > > Server Browser > - Fixed a crash caused by leaving the server browser open while playing. > > Engine > - Added client/server version check on client connect. > - Fixed a crash caused by hitting ctrl-alt-del while playing. > > Counter-Strike: Source Beta > - Added sv_disablefreezecam cvar to turn off the freezecam on a server. > - Added sv_nonemesis cvar to turn off domination/revenge on a server. > - Added sv_nomvp cvar to turn off MVP stars on a server. > - Added sv_nostats cvar to turn off stats on a server. > - Added avatar images to the scoreboards. > - Added stats report to scoreboard to show whether a server has stats enabled > or not. > - Fixed achievement tab so it now updates at the time you earn an achievement. > - Fixed bug causing achievements to be listed as earned in July 2009. > - Fixed issue where you couldn't chat during intermission. > - Fixed player stutter while moving in water. > - Fixed player stutter when running into other players. > - Fixed issue that caused footsteps to play when walking. > - Fixed miscellaneous consistency, spelling and grammatical errors in the > string tables. > - Fixed grenade velocity problems. > - Updated a few audio effects. > - Updated scoreboard > - Changed layout to make it more readable. > - Changed scoreboard opacity to make the action behind it more readable. > - Supports Unicode and lowercase letters. > - Grayed out the names of dead players. > > Team Fortress 2 > - Added community submitted deathnotice icons for the community submitted > weapons. > - Changed the deathnotice text color to use black instead of white when the > local player is involved. > - Fixed domination/revenge messages not using team colors for the player > names. > - Fixed an issue where sequences with an activity weight of 0 never get > selected. > - Updated Koth_Nucleus: > - Changed side spawn exits to prevent sniping from inside the spawn door. > - Fixed graphical glitch on platform floor. > - Fixed blue-colored models in RED area. > - Updated Tc_Hydro: > - Added respawn time advantages when a team begins to cap any point. > - Resets when the cap progress resets. > - Fixed various nobuild and playerclip issues reported by the community. > - Removed logic that reduced spawn times based on roundtime. > > Jason > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

