"This is my surprised face" On Thu, May 27, 2010 at 7:51 PM, Ben B <[email protected]> wrote:
> updates used to run fast, at most took 5 minutes.... valve broke something > D:< > > On Thu, May 27, 2010 at 5:17 PM, Jason Ruymen <[email protected] > >wrote: > > > Required updates for Team Fortress 2, Day of Defeat: Source and > > Counter-Strike: Source Beta are now available. Please run hldsupdatetool > to > > receive the update. The specific changes include: > > > > GameUI > > - Fixed the desktop resolution not appearing in the list of valid > > resolutions when using windowed-mode. > > > > Server Browser > > - Fixed a crash caused by leaving the server browser open while playing. > > > > Engine > > - Added client/server version check on client connect. > > - Fixed a crash caused by hitting ctrl-alt-del while playing. > > > > Counter-Strike: Source Beta > > - Added sv_disablefreezecam cvar to turn off the freezecam on a server. > > - Added sv_nonemesis cvar to turn off domination/revenge on a server. > > - Added sv_nomvp cvar to turn off MVP stars on a server. > > - Added sv_nostats cvar to turn off stats on a server. > > - Added avatar images to the scoreboards. > > - Added stats report to scoreboard to show whether a server has stats > > enabled or not. > > - Fixed achievement tab so it now updates at the time you earn an > > achievement. > > - Fixed bug causing achievements to be listed as earned in July 2009. > > - Fixed issue where you couldn't chat during intermission. > > - Fixed player stutter while moving in water. > > - Fixed player stutter when running into other players. > > - Fixed issue that caused footsteps to play when walking. > > - Fixed miscellaneous consistency, spelling and grammatical errors in the > > string tables. > > - Fixed grenade velocity problems. > > - Updated a few audio effects. > > - Updated scoreboard > > - Changed layout to make it more readable. > > - Changed scoreboard opacity to make the action behind it more > readable. > > - Supports Unicode and lowercase letters. > > - Grayed out the names of dead players. > > > > Team Fortress 2 > > - Added community submitted deathnotice icons for the community submitted > > weapons. > > - Changed the deathnotice text color to use black instead of white when > the > > local player is involved. > > - Fixed domination/revenge messages not using team colors for the player > > names. > > - Fixed an issue where sequences with an activity weight of 0 never get > > selected. > > - Updated Koth_Nucleus: > > - Changed side spawn exits to prevent sniping from inside the spawn > door. > > - Fixed graphical glitch on platform floor. > > - Fixed blue-colored models in RED area. > > - Updated Tc_Hydro: > > - Added respawn time advantages when a team begins to cap any point. > > - Resets when the cap progress resets. > > - Fixed various nobuild and playerclip issues reported by the > community. > > - Removed logic that reduced spawn times based on roundtime. > > > > Jason > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- ¤Ψ[GoR]|Ω|Ďaŗŧh_ÑiñjaΨ¤ http://www.DarthNinja.com http://www.GoRClan.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

