"This is my surprised face"

On Thu, May 27, 2010 at 7:51 PM, Ben B <[email protected]> wrote:

> updates used to run fast, at most took 5 minutes.... valve broke something
> D:<
>
> On Thu, May 27, 2010 at 5:17 PM, Jason Ruymen <[email protected]
> >wrote:
>
> > Required updates for Team Fortress 2, Day of Defeat: Source and
> > Counter-Strike: Source Beta are now available.  Please run hldsupdatetool
> to
> > receive the update.  The specific changes include:
> >
> > GameUI
> > - Fixed the desktop resolution not appearing in the list of valid
> > resolutions when using windowed-mode.
> >
> > Server Browser
> > - Fixed a crash caused by leaving the server browser open while playing.
> >
> > Engine
> > - Added client/server version check on client connect.
> > - Fixed a crash caused by hitting ctrl-alt-del while playing.
> >
> > Counter-Strike: Source Beta
> > - Added sv_disablefreezecam cvar to turn off the freezecam on a server.
> > - Added sv_nonemesis cvar to turn off domination/revenge on a server.
> > - Added sv_nomvp cvar to turn off MVP stars on a server.
> > - Added sv_nostats cvar to turn off stats on a server.
> > - Added avatar images to the scoreboards.
> > - Added stats report to scoreboard to show whether a server has stats
> > enabled or not.
> > - Fixed achievement tab so it now updates at the time you earn an
> > achievement.
> > - Fixed bug causing achievements to be listed as earned in July 2009.
> > - Fixed issue where you couldn't chat during intermission.
> > - Fixed player stutter while moving in water.
> > - Fixed player stutter when running into other players.
> > - Fixed issue that caused footsteps to play when walking.
> > - Fixed miscellaneous consistency, spelling and grammatical errors in the
> > string tables.
> > - Fixed grenade velocity problems.
> > - Updated a few audio effects.
> > - Updated scoreboard
> >   - Changed layout to make it more readable.
> >   - Changed scoreboard opacity to make the action behind it more
> readable.
> >   - Supports Unicode and lowercase letters.
> >   - Grayed out the names of dead players.
> >
> > Team Fortress 2
> > - Added community submitted deathnotice icons for the community submitted
> > weapons.
> > - Changed the deathnotice text color to use black instead of white when
> the
> > local player is involved.
> > - Fixed domination/revenge messages not using team colors for the player
> > names.
> > - Fixed an issue where sequences with an activity weight of 0 never get
> > selected.
> > - Updated Koth_Nucleus:
> >   - Changed side spawn exits to prevent sniping from inside the spawn
> door.
> >   - Fixed graphical glitch on platform floor.
> >   - Fixed blue-colored models in RED area.
> > - Updated Tc_Hydro:
> >   - Added respawn time advantages when a team begins to cap any point.
> >        - Resets when the cap progress resets.
> >   - Fixed various nobuild and playerclip issues reported by the
> community.
> >   - Removed logic that reduced spawn times based on roundtime.
> >
> > Jason
> >
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
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