holy hell, fix your crappy network before you release another update!

On Thu, May 27, 2010 at 5:32 PM, Derek Denholm <[email protected]>wrote:

> Not enough content servers ?
>
> Sigh.. emailed them last week yet to get a response. Guess they don't want
> free servers.
>
>
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of DontWannaName!
> Sent: May-27-10 7:24 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2, Day of Defeat: Source and
> Counter-Strike: Source Beta Updates Released
>
> Been trying to update for the past 20 minutes. My client server files
> downloaded about 15 minutes ago. What is wrong with the update tool?
> :(
>
> On Thu, May 27, 2010 at 4:17 PM, Jason Ruymen <[email protected]>
> wrote:
> > Required updates for Team Fortress 2, Day of Defeat: Source and
> Counter-Strike: Source Beta are now available.  Please run hldsupdatetool to
> receive the update.  The specific changes include:
> >
> > GameUI
> > - Fixed the desktop resolution not appearing in the list of valid
> resolutions when using windowed-mode.
> >
> > Server Browser
> > - Fixed a crash caused by leaving the server browser open while playing.
> >
> > Engine
> > - Added client/server version check on client connect.
> > - Fixed a crash caused by hitting ctrl-alt-del while playing.
> >
> > Counter-Strike: Source Beta
> > - Added sv_disablefreezecam cvar to turn off the freezecam on a server.
> > - Added sv_nonemesis cvar to turn off domination/revenge on a server.
> > - Added sv_nomvp cvar to turn off MVP stars on a server.
> > - Added sv_nostats cvar to turn off stats on a server.
> > - Added avatar images to the scoreboards.
> > - Added stats report to scoreboard to show whether a server has stats
> enabled or not.
> > - Fixed achievement tab so it now updates at the time you earn an
> achievement.
> > - Fixed bug causing achievements to be listed as earned in July 2009.
> > - Fixed issue where you couldn't chat during intermission.
> > - Fixed player stutter while moving in water.
> > - Fixed player stutter when running into other players.
> > - Fixed issue that caused footsteps to play when walking.
> > - Fixed miscellaneous consistency, spelling and grammatical errors in the
> string tables.
> > - Fixed grenade velocity problems.
> > - Updated a few audio effects.
> > - Updated scoreboard
> >   - Changed layout to make it more readable.
> >   - Changed scoreboard opacity to make the action behind it more
> readable.
> >   - Supports Unicode and lowercase letters.
> >   - Grayed out the names of dead players.
> >
> > Team Fortress 2
> > - Added community submitted deathnotice icons for the community submitted
> weapons.
> > - Changed the deathnotice text color to use black instead of white when
> the local player is involved.
> > - Fixed domination/revenge messages not using team colors for the player
> names.
> > - Fixed an issue where sequences with an activity weight of 0 never get
> selected.
> > - Updated Koth_Nucleus:
> >   - Changed side spawn exits to prevent sniping from inside the spawn
> door.
> >   - Fixed graphical glitch on platform floor.
> >   - Fixed blue-colored models in RED area.
> > - Updated Tc_Hydro:
> >   - Added respawn time advantages when a team begins to cap any point.
> >        - Resets when the cap progress resets.
> >   - Fixed various nobuild and playerclip issues reported by the
> community.
> >   - Removed logic that reduced spawn times based on roundtime.
> >
> > Jason
> >
> >
> > _______________________________________________
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> >
>
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