That doesn't happen because of a "number" of players. It happens because of an absolutely MASSIVE amount of players doing that. Valve take the (imo) reasonable view that lots of people leaving the server immediately after joining is a sign that the server is not as advertised (i.e. fake players, low-grav-without-saying-so, whatever)
Also, you don't have to pay for a source server. You may have to pay someone for use of a computer to host it on, but not for the server itself. > -----Original Message----- > From: [email protected] [mailto:hlds- > [email protected]] On Behalf Of Andy C > Sent: 13 June 2010 19:21 > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Black Listed / De-listed Servers > > It's rather rediculous the way this happens. I had a server delisted > once > simply because it wasn't a busy server. Apparently there were a number > of > people joining and leaving in a short period of time and Valve takes > that as > a sign that I was doing something wrong. > > Really, if you pay for a server that is intended to be played by public > players, Valve shouldn't stick their nose in it and delist servers. > I've > never heard of any other company doing this. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

