That doesn't happen because of a "number" of players.  It happens because of
an absolutely MASSIVE amount of players doing that.  Valve take the (imo)
reasonable view that lots of people leaving the server immediately after
joining is a sign that the server is not as advertised (i.e. fake players,
low-grav-without-saying-so, whatever)

Also, you don't have to pay for a source server.  You may have to pay
someone for use of a computer to host it on, but not for the server itself.

> -----Original Message-----
> From: [email protected] [mailto:hlds-
> [email protected]] On Behalf Of Andy C
> Sent: 13 June 2010 19:21
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Black Listed / De-listed Servers‏
> 
> It's rather rediculous the way this happens. I had a server delisted
> once
> simply because it wasn't a busy server. Apparently there were a number
> of
> people joining and leaving in a short period of time and Valve takes
> that as
> a sign that I was doing something wrong.
> 
> Really, if you pay for a server that is intended to be played by public
> players, Valve shouldn't stick their nose in it and delist servers.
> I've
> never heard of any other company doing this.
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