Updates to Left 4 Dead 2 have been released. The major changes include:

*Addons*

   - Client's custom HUDs will be reloaded when changing between Official
   and Non-official servers.


*GamePlay*

   - Bullets that first pass through an infected character before striking a
   Survivor are now ignored as friendly fire.
   - Fix for survivors speaking The Passing Finale lines in other campaigns.


*Versus*

   - Charger now receives 300 points for any Survivor that is insta-killed.
   - Charger now receives 100 points for any Survivor that is insta-incapped
   by a charge.
   - Any infected that causes a Survivor to stumble into a "ledge hang"
   situation will receive 50 points.


*Tank*

   - Tanks go into a stasis when they spawn and leave stasis when the human
   player takes over.
   - Tanks in stasis are invisible but still show a glow to the infected
   team.
   - Tanks do not attack when they are in stasis.
   - Tanks in stasis cannot be set on fire or damaged.


*SDK Tools*

   - Fixed crash whenever a VMT was loaded in L4D2 tools mode.


http://store.steampowered.com/news/4128/
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