Actually this should be nerfed.

On Wed, Jul 28, 2010 at 6:45 PM, Jonah Hirsch <[email protected]> wrote:

> Now what about giving the spitter points for blowing up gas cans in
> scavenge? :P
> Jonah Hirsch
> -----------------------
>
>
> On Wed, Jul 28, 2010 at 3:31 PM, AJ Collins <[email protected]> wrote:
>
> > Updates to Left 4 Dead 2 have been released. The major changes include:
> >
> > *Addons*
> >
> >   - Client's custom HUDs will be reloaded when changing between Official
> >   and Non-official servers.
> >
> >
> > *GamePlay*
> >
> >   - Bullets that first pass through an infected character before striking
> a
> >   Survivor are now ignored as friendly fire.
> >   - Fix for survivors speaking The Passing Finale lines in other
> campaigns.
> >
> >
> > *Versus*
> >
> >   - Charger now receives 300 points for any Survivor that is
> insta-killed.
> >   - Charger now receives 100 points for any Survivor that is
> insta-incapped
> >   by a charge.
> >   - Any infected that causes a Survivor to stumble into a "ledge hang"
> >   situation will receive 50 points.
> >
> >
> > *Tank*
> >
> >   - Tanks go into a stasis when they spawn and leave stasis when the
> human
> >   player takes over.
> >   - Tanks in stasis are invisible but still show a glow to the infected
> >   team.
> >   - Tanks do not attack when they are in stasis.
> >   - Tanks in stasis cannot be set on fire or damaged.
> >
> >
> > *SDK Tools*
> >
> >   - Fixed crash whenever a VMT was loaded in L4D2 tools mode.
> >
> >
> > http://store.steampowered.com/news/4128/
> > _______________________________________________
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> >
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