Now what about giving the spitter points for blowing up gas cans in
scavenge? :P
Jonah Hirsch
-----------------------


On Wed, Jul 28, 2010 at 3:31 PM, AJ Collins <[email protected]> wrote:

> Updates to Left 4 Dead 2 have been released. The major changes include:
>
> *Addons*
>
>   - Client's custom HUDs will be reloaded when changing between Official
>   and Non-official servers.
>
>
> *GamePlay*
>
>   - Bullets that first pass through an infected character before striking a
>   Survivor are now ignored as friendly fire.
>   - Fix for survivors speaking The Passing Finale lines in other campaigns.
>
>
> *Versus*
>
>   - Charger now receives 300 points for any Survivor that is insta-killed.
>   - Charger now receives 100 points for any Survivor that is insta-incapped
>   by a charge.
>   - Any infected that causes a Survivor to stumble into a "ledge hang"
>   situation will receive 50 points.
>
>
> *Tank*
>
>   - Tanks go into a stasis when they spawn and leave stasis when the human
>   player takes over.
>   - Tanks in stasis are invisible but still show a glow to the infected
>   team.
>   - Tanks do not attack when they are in stasis.
>   - Tanks in stasis cannot be set on fire or damaged.
>
>
> *SDK Tools*
>
>   - Fixed crash whenever a VMT was loaded in L4D2 tools mode.
>
>
> http://store.steampowered.com/news/4128/
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