Now what about giving the spitter points for blowing up gas cans in scavenge? :P Jonah Hirsch -----------------------
On Wed, Jul 28, 2010 at 3:31 PM, AJ Collins <[email protected]> wrote: > Updates to Left 4 Dead 2 have been released. The major changes include: > > *Addons* > > - Client's custom HUDs will be reloaded when changing between Official > and Non-official servers. > > > *GamePlay* > > - Bullets that first pass through an infected character before striking a > Survivor are now ignored as friendly fire. > - Fix for survivors speaking The Passing Finale lines in other campaigns. > > > *Versus* > > - Charger now receives 300 points for any Survivor that is insta-killed. > - Charger now receives 100 points for any Survivor that is insta-incapped > by a charge. > - Any infected that causes a Survivor to stumble into a "ledge hang" > situation will receive 50 points. > > > *Tank* > > - Tanks go into a stasis when they spawn and leave stasis when the human > player takes over. > - Tanks in stasis are invisible but still show a glow to the infected > team. > - Tanks do not attack when they are in stasis. > - Tanks in stasis cannot be set on fire or damaged. > > > *SDK Tools* > > - Fixed crash whenever a VMT was loaded in L4D2 tools mode. > > > http://store.steampowered.com/news/4128/ > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

