He said "This is a test."
Sent from my prototype iPhone 4GS while at a bar.
On Jul 29, 2010, at 4:06 AM, Shane Arnold <[email protected]>
wrote:
Ja, or something like that.
Although I promise we'll get very annoyed if you don't send english
as well.
On 29/07/2010 3:32 PM, T. Koehler wrote:
Hallo
Das ist ein test...
Mit freundlichen Grüßen
Thomas Köhler
UNITED COLO GmbH
Sonntagsanger 1
96450 Coburg
Germany
Tel : ++49 9561 871145
Fax : ++49 9561 871146
Mail: [email protected]
URL: http://www.unitedcolo.de
Geschäftsführer: Harald Ettel, Timo Rolle, Registergericht: Amtsge
richt Coburg HR 3928, Steuernummer: DE240512157
-----Ursprüngliche Nachricht-----
Von: [email protected] [mailto:hlds-
[email protected]] Im Auftrag von AJ Collins
Gesendet: Donnerstag, 29. Juli 2010 00:32
An: Half-Life dedicated Win32 server mailing list
Betreff: [hlds] Left 4 Dead 2 Update Released
Updates to Left 4 Dead 2 have been released. The major changes
include:
*Addons*
- Client's custom HUDs will be reloaded when changing between
Official
and Non-official servers.
*GamePlay*
- Bullets that first pass through an infected character before
striking a
Survivor are now ignored as friendly fire.
- Fix for survivors speaking The Passing Finale lines in other
campaigns.
*Versus*
- Charger now receives 300 points for any Survivor that is insta-
killed.
- Charger now receives 100 points for any Survivor that is insta-
incapped
by a charge.
- Any infected that causes a Survivor to stumble into a "ledge
hang"
situation will receive 50 points.
*Tank*
- Tanks go into a stasis when they spawn and leave stasis when
the human
player takes over.
- Tanks in stasis are invisible but still show a glow to the
infected
team.
- Tanks do not attack when they are in stasis.
- Tanks in stasis cannot be set on fire or damaged.
*SDK Tools*
- Fixed crash whenever a VMT was loaded in L4D2 tools mode.
http://store.steampowered.com/news/4128/
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