He said "This is a test."

Sent from my prototype iPhone 4GS while at a bar.

On Jul 29, 2010, at 4:06 AM, Shane Arnold <[email protected]> wrote:

Ja, or something like that.

Although I promise we'll get very annoyed if you don't send english as well.

On 29/07/2010 3:32 PM, T. Koehler wrote:
Hallo

Das ist ein test...

Mit freundlichen Grüßen
Thomas Köhler

UNITED COLO GmbH
Sonntagsanger 1
96450 Coburg
Germany

Tel : ++49 9561 871145
Fax : ++49 9561 871146
Mail: [email protected]
URL: http://www.unitedcolo.de

Geschäftsführer: Harald Ettel, Timo Rolle, Registergericht: Amtsge richt Coburg HR 3928, Steuernummer: DE240512157

-----Ursprüngliche Nachricht-----
Von: [email protected] [mailto:hlds- [email protected]] Im Auftrag von AJ Collins
Gesendet: Donnerstag, 29. Juli 2010 00:32
An: Half-Life dedicated Win32 server mailing list
Betreff: [hlds] Left 4 Dead 2 Update Released

Updates to Left 4 Dead 2 have been released. The major changes include:

*Addons*

- Client's custom HUDs will be reloaded when changing between Official
   and Non-official servers.


*GamePlay*

- Bullets that first pass through an infected character before striking a
   Survivor are now ignored as friendly fire.
- Fix for survivors speaking The Passing Finale lines in other campaigns.


*Versus*

- Charger now receives 300 points for any Survivor that is insta- killed. - Charger now receives 100 points for any Survivor that is insta- incapped
   by a charge.
- Any infected that causes a Survivor to stumble into a "ledge hang"
   situation will receive 50 points.


*Tank*

- Tanks go into a stasis when they spawn and leave stasis when the human
   player takes over.
- Tanks in stasis are invisible but still show a glow to the infected
   team.
   - Tanks do not attack when they are in stasis.
   - Tanks in stasis cannot be set on fire or damaged.


*SDK Tools*

   - Fixed crash whenever a VMT was loaded in L4D2 tools mode.


http://store.steampowered.com/news/4128/
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