Disabled plugins, servers working now. No in game admin, reserved slots etc etc but no crashing. People are trading like krazy.
On Thu, Sep 30, 2010 at 1:55 PM, Mike Vail <[email protected]> wrote: > I have no problems with adding or removing bots on a generic TF2 server > under Windows 2008 running without any plugins or Sourcemod. However kicking > bots / adding bots, or if a player joins the server which causes a bot to > auto-vacate, our CSS servers will crash immediately. We are using the latest > SourceMod 1.3.5 snapshot for Windows. > > Mike > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of clad iron > Sent: Thursday, September 30, 2010 1:14 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Team Fortress 2/Counter-Strike: Source/Day of Defeat: > Source/Half-Life 2: Deathmatch Updates Available > > can anyone else verify adding a bot will crash the server in tf2 > > 16:10:29 tf_bot_quota 2 > 16:10:37 tf_bot_join_after_player 0 > 16:10:46 tf_bot_add > > server crashes. > > > > > On Thu, Sep 30, 2010 at 3:59 PM, Mike Kurfis <[email protected]> wrote: > >> If you have SourceMod, update to the latest snapshot if you can. >> Worked for me. 1.3.5-hg3040< >> http://www.sourcemod.net/smdrop/1.3/sourcemod-1.3.5-hg3040-windows.zip >> > >> >> On Thu, Sep 30, 2010 at 12:44 PM, k e <[email protected]> wrote: >> >> > Updated servers not allowing people to join >> > >> > :/ >> > >> > On Thu, Sep 30, 2010 at 3:09 PM, Saint K. <[email protected]> >> > wrote: >> > >> > > Just add cfg's for pl_ maps with a higher number configured. >> > > >> > > -----Original Message----- >> > > From: [email protected] [mailto: >> > > [email protected]] On Behalf Of Nikolay Shopik >> > > Sent: Thursday, September 30, 2010 9:07 PM >> > > To: [email protected] >> > > Cc: [email protected] >> > > Subject: Re: [hlds] Team Fortress 2/Counter-Strike: Source/Day of >> Defeat: >> > > Source/Half-Life 2: Deathmatch Updates Available >> > > >> > > On 30.09.2010 22:27, Jason Ruymen wrote: >> > > > Set mp_scrambleteams_auto_windifference to set the number of >> > > > round >> wins >> > a >> > > team must lead by in order to trigger an auto scramble (default is >> > > 2) >> > > >> > > I think this will be ultimately broken on pl maps, where windiff >> > > is usually over 5. >> > > >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> > archives, please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

