Stuck at school, how's trading work?

Do you trade with specific people or is it "I want X and willing to
give up Y for it"?

Does it put a message in chat when you trade and what you traded with/for?

On Thu, Sep 30, 2010 at 2:42 PM, KrAzYeTy <[email protected]> wrote:
> Disabled plugins, servers working now.  No in game admin, reserved
> slots etc etc but no crashing.  People are trading like krazy.
>
> On Thu, Sep 30, 2010 at 1:55 PM, Mike Vail <[email protected]> wrote:
>> I have no problems with adding or removing bots on a generic TF2 server
>> under Windows 2008 running without any plugins or Sourcemod. However kicking
>> bots / adding bots, or if a player joins the server which causes a bot to
>> auto-vacate, our CSS servers will crash immediately. We are using the latest
>> SourceMod 1.3.5 snapshot for Windows.
>>
>> Mike
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of clad iron
>> Sent: Thursday, September 30, 2010 1:14 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Team Fortress 2/Counter-Strike: Source/Day of Defeat:
>> Source/Half-Life 2: Deathmatch Updates Available
>>
>> can anyone else verify adding a bot will crash the server in tf2
>>
>> 16:10:29 tf_bot_quota 2
>> 16:10:37 tf_bot_join_after_player 0
>> 16:10:46 tf_bot_add
>>
>> server crashes.
>>
>>
>>
>>
>> On Thu, Sep 30, 2010 at 3:59 PM, Mike Kurfis <[email protected]> wrote:
>>
>>> If you have SourceMod, update to the latest snapshot if you can.
>>> Worked for me.  1.3.5-hg3040<
>>> http://www.sourcemod.net/smdrop/1.3/sourcemod-1.3.5-hg3040-windows.zip
>>> >
>>>
>>> On Thu, Sep 30, 2010 at 12:44 PM, k e <[email protected]> wrote:
>>>
>>> > Updated servers not allowing people to join
>>> >
>>> > :/
>>> >
>>> > On Thu, Sep 30, 2010 at 3:09 PM, Saint K. <[email protected]>
>>> > wrote:
>>> >
>>> > > Just add cfg's for pl_ maps with a higher number configured.
>>> > >
>>> > > -----Original Message-----
>>> > > From: [email protected] [mailto:
>>> > > [email protected]] On Behalf Of Nikolay Shopik
>>> > > Sent: Thursday, September 30, 2010 9:07 PM
>>> > > To: [email protected]
>>> > > Cc: [email protected]
>>> > > Subject: Re: [hlds] Team Fortress 2/Counter-Strike: Source/Day of
>>> Defeat:
>>> > > Source/Half-Life 2: Deathmatch Updates Available
>>> > >
>>> > > On 30.09.2010 22:27, Jason Ruymen wrote:
>>> > > > Set mp_scrambleteams_auto_windifference to set the number of
>>> > > > round
>>> wins
>>> > a
>>> > > team must lead by in order to trigger an auto scramble (default is
>>> > > 2)
>>> > >
>>> > > I think this will be ultimately broken on pl maps, where windiff
>>> > > is usually over 5.
>>> > >
>>> > >
>>> > > _______________________________________________
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>>> > >
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>>> > >
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>>> >
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>>>
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>>
>>
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>
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