Strange. Somebody posted that they needed Visual C++ 2008 Redistributable
before it would load for them. Maybe your issue is similar? You might want
to try the 2010 one if 2008 doesn't help.

Also, loading with metaplugins.ini would be better than loading with the
command mid-game.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Shizzle Nizzle
Sent: Tuesday, October 05, 2010 8:27 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] SourceOP Plugin for Orangebox

i tried loading in with metamod, actually before that i tried to load in
using valve's method but it kept saying unable to load plugin.
i moved the bin folder inside the sourceop's folder for the metamod load..
and did

meta load addons/SourceOP/bin/sourceop.dll

i got back Failed to load plugin addons/SourceOP/bin/sourceop.dll (The
application has failed to start because its side-by-side configuration is
incorrect. Please see application event log or use commandline sxstrace.exe
tool for more detail.

On Tue, Oct 5, 2010 at 9:35 AM, Shizzle Nizzle <[email protected]> wrote:

> wow nice, the admin tool you provided alone gives me enough reason to 
> try it out and possibly use it on all my servers
>
>
> On Tue, Oct 5, 2010 at 2:04 AM, ics <[email protected]> wrote:
>
>>  About the overviews, i noticed that there are some ready but what 
>> way they should be taken for custom maps? For example i have 6 CS 
>> Source maps, where i have overview images ready (took them during map 
>> creations for the radar images). Can i use those directly and then 
>> use the information from the scripts/overviews file? Cs_office has 
>> 4.10, -1838, 1858 on the file, those are scale, pos_x and pos_y? Will 
>> it work if i just convert the vtf to jpg and then add those or do you
have some other method for this?
>>
>> -ics
>>
>> 5.10.2010 7:53, Tony Paloma kirjoitti:
>>
>>  It's not configured to. Right now just CSS, TF2, HL2MP. DOD:S will 
>> be
>>> next.
>>> But if ZPS is orangebox, it should be easy to do.
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of Violent 
>>> Crimes
>>> Sent: Monday, October 04, 2010 9:22 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] SourceOP Plugin for Orangebox
>>>
>>> Will this work on mods like zps?
>>>
>>> -----Original Message-----
>>> From: Tony Paloma<[email protected]>
>>> Sent: Monday, October 04, 2010 8:49 PM
>>> To: Half-Life dedicated Win32 server mailing list 
>>> <[email protected]>; Half-Life dedicated Linux server 
>>> mailing list <[email protected]>
>>> Subject: [hlds] SourceOP Plugin for Orangebox
>>>
>>> Hey list,
>>>
>>>
>>>
>>> When I was talking about this in the IRC channel a while ago, it 
>>> seemed like there was a bit of interest, so I thought I'd bring it 
>>> up here for more visibility.
>>>
>>>
>>>
>>> This weekend I released a beta for my SourceOP plugin. SourceOP is 
>>> basically an admin mod type of plugin with features similar to Mani 
>>> and SourceMod.
>>> However, there are two distinguishing features that everyone seems 
>>> to agree are pretty sweet.
>>>
>>>
>>>
>>> The first is the ability to remotely admin your server. With a 
>>> separate client program, you can connect to your server, deal with 
>>> players, eavesdrop on their chat, and also hear everything they are 
>>> saying over voice chat.
>>> Not
>>> only that, but with the 2D overview, you can see where everyone is 
>>> in real-time allowing easy access to find and deal with trouble 
>>> makers without starting the game. Here is a quick screenshot showing 
>>> everything in
>>> action:
>>>
>>> http://www.sourceop.com/randomimages/remote_admin_20100608.png
>>>
>>>
>>>
>>> The second-most-awesome feature is the Lua scripting engine. It is 
>>> possible to implement commands, features, and even custom entities 
>>> that maps can use from a SourceOP script. Many of the commands and 
>>> features are implemented in Lua, so there are plenty of examples to 
>>> help get you started if you wanted to customize or write your own 
>>> scripts.
>>>
>>>
>>>
>>> Every feature is disableable, so if you wanted to use only the 
>>> remote admin or only the entity editing commands, that is certainly 
>>> possible.
>>>
>>>
>>>
>>> This is a beta release, but it's the same plugin I've been using 
>>> exclusively on my own TF2 servers for years, so it should be pretty 
>>> stable. The only thing majorly lacking right now is documentation. 
>>> If you'd like to help out with that, please shoot me an email and I 
>>> will get you everything you need to help.
>>>
>>>
>>>
>>> If you're interested, you can find more information on the wiki here:
>>>
>>> http://www.sourceop.com/wiki/Main_Page
>>>
>>> Downloads page is here:
>>>
>>> http://www.sourceop.com/modules.php?name=Downloads
>>> <
>>> http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload
>>> &cid=1
>>> >
>>> &d_op=viewdownload&cid=1
>>>
>>>
>>>
>>> If you try it and run into any problems at all, please do not 
>>> hesitate to bring them forward either by email to me or on the forums.
>>>
>>>
>>>
>>> Thanks,
>>>
>>> Tony
>>>
>>>
>>>
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>>>
>>
>>
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>>
>
>
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