Perhaps when it finds a random server it should ask the user if they will
accept that choice or be presented with another?

On Sun, Aug 7, 2011 at 1:23 PM, Dominik Friedrichs <[email protected]> wrote:

> I would go for a middle way solution that gives more choices but still
> aggregates a bunch of players to solve the "no-one-joins-an-empty-server"
> problem.
>
>
> On 2011/08/07 22:08, IBIS Customer Service wrote:
>
>> All the more reason that users are better off manually selecting the
>> server like how it was in the past. Then they actually have some idea as
>> to where they are going.
>>
>>
>>
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>
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