Not seeing a VAC connection on our Windows servers. Further - when looking in the console log, I'm seeing:
********************************************************* * Unable to load Steam support library.* * This server will operate in LAN mode only.* ********************************************************* Windows 2008 R2 servers. I believe it is still borked, fellas. On Mon, Aug 15, 2011 at 7:35 PM, Fletcher Dunn <[email protected]>wrote: > We've released an update that addresses the TF2 crashes for both server and > client. > > There might be some remaining configuration issues, for some Linux > distributions, related to libstdc++.so.6. They would not be specific to > TF2. This *should* not manifest not as a crash, you would get a warning > that your server failed to load the steam libraries, and you will not be > able to enter secure mode. Post on this forum if you get such a warning. > > Sorry for the mishap, guys. > > Your humble servant, > - Fletch > > -----Original Message----- > From: [email protected] [mailto: > [email protected]] On Behalf Of Ross Bemrose > Sent: Monday, August 15, 2011 3:44 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Server not starting? > > Note: My server appears to be working, but no one is connected to it > right now to test it to make sure it doesn't crash. > > This is what Ubuntu 10.04.3 64-bit returns: > > ldd dedicated.so > linux-gate.so.1 => (0xf772b000) > libsteam_api.so => not found > libtier0.so => not found > libvstdlib.so => not found > libm.so.6 => /lib32/libm.so.6 (0xf763d000) > libdl.so.2 => /lib32/libdl.so.2 (0xf7639000) > libpthread.so.0 => /lib32/libpthread.so.0 (0xf7620000) > /lib/ld-linux.so.2 (0xf772c000) > libc.so.6 => /lib32/libc.so.6 (0xf74c6000) > > ldd steamclient.so > ./steamclient.so: /usr/lib32/libstdc++.so.6: version `GLIBCXX_3.4.14' > not found (required by ./steamclient.so) > linux-gate.so.1 => (0xf77a1000) > libtier0_s.so => not found > libvstdlib_s.so => not found > libm.so.6 => /lib32/libm.so.6 (0xf6bae000) > libdl.so.2 => /lib32/libdl.so.2 (0xf6baa000) > libstdc++.so.6 => /usr/lib32/libstdc++.so.6 (0xf6ab4000) > libpthread.so.0 => /lib32/libpthread.so.0 (0xf6a9b000) > /lib/ld-linux.so.2 (0xf77a2000) > libc.so.6 => /lib32/libc.so.6 (0xf6941000) > libgcc_s.so.1 => /usr/lib32/libgcc_s.so.1 (0xf6921000) > > > libstdc++.so.6 is present in the directory > > > On 8/15/2011 6:38 PM, Fletcher Dunn wrote: > > The new steamworks SDK was compiler with a newer compiler, which requires > a newer version of the stand C lib than many distributions come with. We > included this lib in the update, but apparently that isn't working for > everybody. This new dependency was the cause of the delay last week. > > > > > > Linux users, please reply with this info: > > > > > > > > 1.) From the bin folder, send me the output of the following command: > > > > > > > > ldd dedicated.so > > > > ldd steamclient.so > > > > > > > > 2.) Confirm that you have a libstdc++.so.6 in your folder? > > > > > > > > 3.) What distribution are you using? > > > > > > > > We believe that the SteamWorks integration is also the cause of the > client crashes, and are hoping to have that resolved within the hour. > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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