Not seeing a VAC connection on our Windows servers. Further - when looking
in the console log, I'm seeing:

*********************************************************
*    Unable to load Steam support library.*
*    This server will operate in LAN mode only.*
*********************************************************

Windows 2008 R2 servers. I believe it is still borked, fellas.

On Mon, Aug 15, 2011 at 7:35 PM, Fletcher Dunn
<[email protected]>wrote:

> We've released an update that addresses the TF2 crashes for both server and
> client.
>
> There might be some remaining configuration issues, for some Linux
> distributions, related to libstdc++.so.6.  They would not be specific to
> TF2.  This *should* not manifest not as a crash, you would get a warning
> that your server failed to load the steam libraries, and you will not be
> able to enter secure mode.  Post on this forum if you get such a warning.
>
> Sorry for the mishap, guys.
>
> Your humble servant,
> - Fletch
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Ross Bemrose
> Sent: Monday, August 15, 2011 3:44 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Server not starting?
>
> Note: My server appears to be working, but no one is connected to it
> right now to test it to make sure it doesn't crash.
>
> This is what Ubuntu 10.04.3 64-bit returns:
>
> ldd dedicated.so
>         linux-gate.so.1 =>  (0xf772b000)
>         libsteam_api.so => not found
>         libtier0.so => not found
>         libvstdlib.so => not found
>         libm.so.6 => /lib32/libm.so.6 (0xf763d000)
>         libdl.so.2 => /lib32/libdl.so.2 (0xf7639000)
>         libpthread.so.0 => /lib32/libpthread.so.0 (0xf7620000)
>         /lib/ld-linux.so.2 (0xf772c000)
>         libc.so.6 => /lib32/libc.so.6 (0xf74c6000)
>
> ldd steamclient.so
> ./steamclient.so: /usr/lib32/libstdc++.so.6: version `GLIBCXX_3.4.14'
> not found (required by ./steamclient.so)
>         linux-gate.so.1 =>  (0xf77a1000)
>         libtier0_s.so => not found
>         libvstdlib_s.so => not found
>         libm.so.6 => /lib32/libm.so.6 (0xf6bae000)
>         libdl.so.2 => /lib32/libdl.so.2 (0xf6baa000)
>         libstdc++.so.6 => /usr/lib32/libstdc++.so.6 (0xf6ab4000)
>         libpthread.so.0 => /lib32/libpthread.so.0 (0xf6a9b000)
>         /lib/ld-linux.so.2 (0xf77a2000)
>         libc.so.6 => /lib32/libc.so.6 (0xf6941000)
>         libgcc_s.so.1 => /usr/lib32/libgcc_s.so.1 (0xf6921000)
>
>
> libstdc++.so.6 is present in the directory
>
>
> On 8/15/2011 6:38 PM, Fletcher Dunn wrote:
> > The new steamworks SDK was compiler with a newer compiler, which requires
> a newer version of the stand C lib than many distributions come with.  We
> included this lib in the update, but apparently that isn't working for
> everybody.  This new dependency was the cause of the delay last week.
> >
> >
> > Linux users, please reply with this info:
> >
> >
> >
> > 1.) From the bin folder, send me the output of the following command:
> >
> >
> >
> > ldd dedicated.so
> >
> > ldd steamclient.so
> >
> >
> >
> > 2.) Confirm that you have a libstdc++.so.6 in your folder?
> >
> >
> >
> > 3.) What distribution are you using?
> >
> >
> >
> > We believe that the SteamWorks integration is also the cause of the
> client crashes, and are hoping to have that resolved within the hour.
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
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