Yep, look at console. ********************************************************* * Unable to load Steam support library.* * This server will operate in LAN mode only.* *********************************************************
On Mon, Aug 15, 2011 at 7:59 PM, SakeFox <[email protected]> wrote: > somethings not right > > sv_lan > "sv_lan" = "0" > - Server is a lan server ( no hearbeat, no authentication, no non-class C > addresses ) > > On 8/15/2011 7:55 PM, Bubka3 wrote: >> >> This might explain this error: >> Connecting to 174.34.133.43:27015... >> LAN servers are restricted to local clients (class C). >> >> On Mon, Aug 15, 2011 at 7:53 PM, E. Olsen<[email protected]> wrote: >>> >>> Not seeing a VAC connection on our Windows servers. Further - when >>> looking >>> in the console log, I'm seeing: >>> >>> ********************************************************* >>> * Unable to load Steam support library.* >>> * This server will operate in LAN mode only.* >>> ********************************************************* >>> >>> Windows 2008 R2 servers. I believe it is still borked, fellas. >>> >>> On Mon, Aug 15, 2011 at 7:35 PM, Fletcher >>> Dunn<[email protected]> >>> wrote: >>>> >>>> We've released an update that addresses the TF2 crashes for both server >>>> and client. >>>> >>>> There might be some remaining configuration issues, for some Linux >>>> distributions, related to libstdc++.so.6. They would not be specific to >>>> TF2. This *should* not manifest not as a crash, you would get a warning >>>> that your server failed to load the steam libraries, and you will not be >>>> able to enter secure mode. Post on this forum if you get such a >>>> warning. >>>> >>>> Sorry for the mishap, guys. >>>> >>>> Your humble servant, >>>> - Fletch >>>> >>>> -----Original Message----- >>>> From: [email protected] >>>> [mailto:[email protected]] On Behalf Of Ross >>>> Bemrose >>>> Sent: Monday, August 15, 2011 3:44 PM >>>> To: Half-Life dedicated Linux server mailing list >>>> Subject: Re: [hlds_linux] Server not starting? >>>> >>>> Note: My server appears to be working, but no one is connected to it >>>> right now to test it to make sure it doesn't crash. >>>> >>>> This is what Ubuntu 10.04.3 64-bit returns: >>>> >>>> ldd dedicated.so >>>> linux-gate.so.1 => (0xf772b000) >>>> libsteam_api.so => not found >>>> libtier0.so => not found >>>> libvstdlib.so => not found >>>> libm.so.6 => /lib32/libm.so.6 (0xf763d000) >>>> libdl.so.2 => /lib32/libdl.so.2 (0xf7639000) >>>> libpthread.so.0 => /lib32/libpthread.so.0 (0xf7620000) >>>> /lib/ld-linux.so.2 (0xf772c000) >>>> libc.so.6 => /lib32/libc.so.6 (0xf74c6000) >>>> >>>> ldd steamclient.so >>>> ./steamclient.so: /usr/lib32/libstdc++.so.6: version `GLIBCXX_3.4.14' >>>> not found (required by ./steamclient.so) >>>> linux-gate.so.1 => (0xf77a1000) >>>> libtier0_s.so => not found >>>> libvstdlib_s.so => not found >>>> libm.so.6 => /lib32/libm.so.6 (0xf6bae000) >>>> libdl.so.2 => /lib32/libdl.so.2 (0xf6baa000) >>>> libstdc++.so.6 => /usr/lib32/libstdc++.so.6 (0xf6ab4000) >>>> libpthread.so.0 => /lib32/libpthread.so.0 (0xf6a9b000) >>>> /lib/ld-linux.so.2 (0xf77a2000) >>>> libc.so.6 => /lib32/libc.so.6 (0xf6941000) >>>> libgcc_s.so.1 => /usr/lib32/libgcc_s.so.1 (0xf6921000) >>>> >>>> >>>> libstdc++.so.6 is present in the directory >>>> >>>> >>>> On 8/15/2011 6:38 PM, Fletcher Dunn wrote: >>>>> >>>>> The new steamworks SDK was compiler with a newer compiler, which >>>>> requires a newer version of the stand C lib than many distributions >>>>> come >>>>> with. We included this lib in the update, but apparently that isn't >>>>> working >>>>> for everybody. This new dependency was the cause of the delay last >>>>> week. >>>>> >>>>> >>>>> Linux users, please reply with this info: >>>>> >>>>> >>>>> >>>>> 1.) From the bin folder, send me the output of the following command: >>>>> >>>>> >>>>> >>>>> ldd dedicated.so >>>>> >>>>> ldd steamclient.so >>>>> >>>>> >>>>> >>>>> 2.) Confirm that you have a libstdc++.so.6 in your folder? >>>>> >>>>> >>>>> >>>>> 3.) What distribution are you using? >>>>> >>>>> >>>>> >>>>> We believe that the SteamWorks integration is also the cause of the >>>>> client crashes, and are hoping to have that resolved within the hour. >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

