Yep, look at console.

*********************************************************
*    Unable to load Steam support library.*
*    This server will operate in LAN mode only.*
*********************************************************

On Mon, Aug 15, 2011 at 7:59 PM, SakeFox <[email protected]> wrote:
> somethings not right
>
> sv_lan
> "sv_lan" = "0"
>  - Server is a lan server ( no hearbeat, no authentication, no non-class C
> addresses )
>
> On 8/15/2011 7:55 PM, Bubka3 wrote:
>>
>> This might explain this error:
>> Connecting to 174.34.133.43:27015...
>> LAN servers are restricted to local clients (class C).
>>
>> On Mon, Aug 15, 2011 at 7:53 PM, E. Olsen<[email protected]>  wrote:
>>>
>>> Not seeing a VAC connection on our Windows servers. Further - when
>>> looking
>>> in the console log, I'm seeing:
>>>
>>> *********************************************************
>>> *    Unable to load Steam support library.*
>>> *    This server will operate in LAN mode only.*
>>> *********************************************************
>>>
>>> Windows 2008 R2 servers. I believe it is still borked, fellas.
>>>
>>> On Mon, Aug 15, 2011 at 7:35 PM, Fletcher
>>> Dunn<[email protected]>
>>> wrote:
>>>>
>>>> We've released an update that addresses the TF2 crashes for both server
>>>> and client.
>>>>
>>>> There might be some remaining configuration issues, for some Linux
>>>> distributions, related to libstdc++.so.6.  They would not be specific to
>>>> TF2.  This *should* not manifest not as a crash, you would get a warning
>>>> that your server failed to load the steam libraries, and you will not be
>>>> able to enter secure mode.  Post on this forum if you get such a
>>>> warning.
>>>>
>>>> Sorry for the mishap, guys.
>>>>
>>>> Your humble servant,
>>>> - Fletch
>>>>
>>>> -----Original Message-----
>>>> From: [email protected]
>>>> [mailto:[email protected]] On Behalf Of Ross
>>>> Bemrose
>>>> Sent: Monday, August 15, 2011 3:44 PM
>>>> To: Half-Life dedicated Linux server mailing list
>>>> Subject: Re: [hlds_linux] Server not starting?
>>>>
>>>> Note: My server appears to be working, but no one is connected to it
>>>> right now to test it to make sure it doesn't crash.
>>>>
>>>> This is what Ubuntu 10.04.3 64-bit returns:
>>>>
>>>> ldd dedicated.so
>>>>         linux-gate.so.1 =>    (0xf772b000)
>>>>         libsteam_api.so =>  not found
>>>>         libtier0.so =>  not found
>>>>         libvstdlib.so =>  not found
>>>>         libm.so.6 =>  /lib32/libm.so.6 (0xf763d000)
>>>>         libdl.so.2 =>  /lib32/libdl.so.2 (0xf7639000)
>>>>         libpthread.so.0 =>  /lib32/libpthread.so.0 (0xf7620000)
>>>>         /lib/ld-linux.so.2 (0xf772c000)
>>>>         libc.so.6 =>  /lib32/libc.so.6 (0xf74c6000)
>>>>
>>>> ldd steamclient.so
>>>> ./steamclient.so: /usr/lib32/libstdc++.so.6: version `GLIBCXX_3.4.14'
>>>> not found (required by ./steamclient.so)
>>>>         linux-gate.so.1 =>    (0xf77a1000)
>>>>         libtier0_s.so =>  not found
>>>>         libvstdlib_s.so =>  not found
>>>>         libm.so.6 =>  /lib32/libm.so.6 (0xf6bae000)
>>>>         libdl.so.2 =>  /lib32/libdl.so.2 (0xf6baa000)
>>>>         libstdc++.so.6 =>  /usr/lib32/libstdc++.so.6 (0xf6ab4000)
>>>>         libpthread.so.0 =>  /lib32/libpthread.so.0 (0xf6a9b000)
>>>>         /lib/ld-linux.so.2 (0xf77a2000)
>>>>         libc.so.6 =>  /lib32/libc.so.6 (0xf6941000)
>>>>         libgcc_s.so.1 =>  /usr/lib32/libgcc_s.so.1 (0xf6921000)
>>>>
>>>>
>>>> libstdc++.so.6 is present in the directory
>>>>
>>>>
>>>> On 8/15/2011 6:38 PM, Fletcher Dunn wrote:
>>>>>
>>>>> The new steamworks SDK was compiler with a newer compiler, which
>>>>> requires a newer version of the stand C lib than many distributions
>>>>> come
>>>>> with.  We included this lib in the update, but apparently that isn't
>>>>> working
>>>>> for everybody.  This new dependency was the cause of the delay last
>>>>> week.
>>>>>
>>>>>
>>>>> Linux users, please reply with this info:
>>>>>
>>>>>
>>>>>
>>>>> 1.) From the bin folder, send me the output of the following command:
>>>>>
>>>>>
>>>>>
>>>>> ldd dedicated.so
>>>>>
>>>>> ldd steamclient.so
>>>>>
>>>>>
>>>>>
>>>>> 2.) Confirm that you have a libstdc++.so.6 in your folder?
>>>>>
>>>>>
>>>>>
>>>>> 3.) What distribution are you using?
>>>>>
>>>>>
>>>>>
>>>>> We believe that the SteamWorks integration is also the cause of the
>>>>> client crashes, and are hoping to have that resolved within the hour.
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>>
>>>> _______________________________________________
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>>>> please visit:
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>>>>
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>>>
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>>>
>>>
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>>
>
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