I can confirm that it happens with our without replay, and with or without Sourcemod. All I know for certain is that this is an issue with TF2/steam itself, not the maps, mods, or hardware.
On Mon, Aug 22, 2011 at 5:29 PM, Jon Lippincott <[email protected]>wrote: > Can anyone verify that this is occurring with replay disabled?**** > > ** ** > > -Jon**** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Jake Haldeman > *Sent:* Monday, August 22, 2011 2:01 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Server crashes (E. Olsen) (E. Olsen)**** > > ** ** > > One solution is to not go to sleep!**** > > ** ** > > Have you tried disabling addons or anything to see if it is related to > something else? Also it doesn’t happen at the same map rotation does it?* > *** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *E. Olsen > *Sent:* Monday, August 22, 2011 2:57 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Server crashes (E. Olsen) (E. Olsen)**** > > ** ** > > I agree. It does always seem to happen (mostly) right after a map change > while people are joining the server....so it seems like some kind of network > error that locks up the server. I just wish we had some way to debug it so > we could give Valve better specifics about exactly what's happening when the > server hangs occur. Regardless, it needs to be addressed....there's nothing > worse than having a popular server sit empty all night because it froze > after I've gone to bed.**** > > On Mon, Aug 22, 2011 at 4:49 PM, o k <[email protected]> wrote:**** > > I have to be honest, after reading all these it seems like it may be an > issue with the upload of stats or the connection to Valve not being > available on map change.. It just seems to random for it to be a server side > issue.. But hey who knows.**** > > On Mon, Aug 22, 2011 at 4:38 PM, G. Hutchinson <[email protected]> > wrote:**** > > Mine seem to be crashing a bit more now. I used to run stable as all get > out and now I have to do restarts every few hours on one server or another. > Last night, oddly I had a hiccup and 4 servers froze at once, while 4 stayed > up. Only TF2 servers froze. CS:S and L4D2 seems to not freeze, though my > CS:S doesn't get near the traffic. My crashes happen on 24/7 servers with no > map changes as well as on various stock rotations. > > Hutch > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds**** > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds**** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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