Saul, The questions seem quite valid to me and there is no reason to downplay this matter. I don't share your 'of course' opinion and I'm eager to hear real answers.
Let's say I'm not worried, but very cautious. Kind regards, Sebastiaan 2011/11/1 Saul Rennison <[email protected]> > Come on guys I think you're all having a laugh now. Of course they're not > just going to delist you. Of course you'll be contacted. Of course they > take popularity into account. > > Stop worrying if you're a good admin, nothing bad will happen to you. > > On Monday, 31 October 2011, E. Olsen <[email protected]> wrote: > >> "* Human judgment is always used before any action is taken based on > abuse report data." > > > > IF any action is taken, will the server operator in question be > notified, and if so, will they be given an appeals process? > > > >> "* We only really care about servers who receive excessive reports of > abuse relative to other gameservers. This is pretty effective at canceling > our the "noise" of uninformed or malicious users. > > > > Is that based on traffic levels? Our server TF2 fleet has been around > for a long time now (going into our 4th year). As any other long-term > server operator knows....if you run actively admin'd servers, and enforce > basic rules of conduct (in our case, no bigotry, sexual harassment, > griefing or cheating of any kind) you are bound to develop quite a few > enemies over the years. With over 20 servers that are full 18+ hours per > day, I would honestly expect more of those types of reports than other > server operators, and would hope the high-volume of our traffic would be > taken into consideration if the situation ever progressed to a point where > our servers received this extra level of "scrutiny". > > > > I want to emphasize that we play within the "rules" and every thing we > do is meant to foster long-term, repeat traffic to our servers. My concerns > are simply that this system as described WILL be abused, of that you can be > certain. Anything and everything that is open to abuse by some players IS > definitely abused. Since F2P was implemented, we've had a virulent > "minority" of players who have made creating new accounts to circumvent > bans a rapid process (we've had one in particular that enjoys harassing our > female players who can be back on a server with a new account within 5 > minutes - I believe he's on his 18th or 19th such account). I'm sure > players would like nothing more than to "get back at" our servers by filing > fraudulent reports from all of their multiple accounts. Even worse, those > Steam groups which we have banned en masse (groups that openly support > warez, hacking tools, racsim, etc) would most like also love to stage > little abuse-reporting "raids". > > > > My hope is that, in the investigation of these reports, The TF2 team > will not only look at the reports at face value, but the community behind > the servers in question. While I fully understand TF2 is Valve's game to do > with as they wish, there are communities such as ours that have spent years > (and thousands of man-hours, and thousands in equipment costs) building > their membership and community around TF2 (among other Valve properties), > and I hope that if it ever became the case where a question was raised > about the administration of our servers, we could have an open and frank > discussion prior to any decisions being made. > > > > > > > > On Sun, Oct 30, 2011 at 11:00 PM, Stephen A Yates <[email protected]> > wrote: > >> > >> So let's say we ban someone for racism, which we do, and this player > gets all of their friends to log on to our servers and register abuse. How > would you handle that? Can you tell? > >> > >> I am not trying to be difficult here but I want to understand. > >> > >> Fletcher Dunn <[email protected]> wrote: > >> > >> >Wanted to clarify a few things about the new feature in the in-game > abuse reporting tool to report game servers: > >> > > >> >* Human judgment is always used before any action is taken based on > abuse report data. > >> > > >> >* The potential for malicious players (or competing game server > operators) to abuse the reporting mechanism is an obvious problem that we > have foreseen and taken basic measures to prevent. > >> > > >> >* We only really care about servers who receive excessive reports of > abuse relative to other gameservers. This is pretty effective at canceling > our the "noise" of uninformed or malicious users. > >> > > >> >One last reminder: we are keeping the option open to apply any bans, > etc to an *IP*, not just to a game account. This is a warning to anybody > setting up a "throw-away" server account created specifically to do > malicious things. > >> > > >> >- Fletch > >> > > >> > > >> >_______________________________________________ > >> >To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> >http://list.valvesoftware.com/mailman/listinfo/hlds > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > -- > > > Kind regards, > *Saul Rennison* > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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