Sleeper people are just a little concerned. Your answers are always so shitty, the last one just childish. The problem that I foresee is most likely to be directed at server owners like yourself, from allot of the posts you make I could slot you into a category of "most attacked" After all, this is an abuse system that has been implemented by the makers of VAC. This could be conceived as bad by just as many that may conceive it as good. Sometimes you could possibly just let comments fly by and in the good nature of all things decent STFU. OOOOPS sorry I stooped.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of msleeper Sent: Monday, 31 October 2011 2:04 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] About the TF2 in-game abuse reporting tool Last I checked, srcds is free to download and run. And nobody is forcing you to spend money on hardware or rent from a server provider. If you don't like how things are being run, nothing is stopping you from taking your server down. On Sun, Oct 30, 2011 at 5:51 PM, Stephen A Yates <[email protected]> wrote: > For the record, while I agree this is Valve's game, the servers we run are bought, paid, leased, etc by the same people you are now looking monitor. Valve has always encouraged creativity and uniqueness in its communities and yet now they want to monitor. > > As server operators, we ban or kick people based on our community guidelines. We monitor our admin logs and we discuss bans and other enforcement. We will even let people petition to have their bans reversed and in most cases it works. > > Now VALVE is going to read a complaint and determine if it sounds right without knowing the full story. > > I support VALVE and i believe in our servers but I feel this is unnecessary. Players will find good servers on their own. > > I hope my concerns are unfounded. > > Fletcher Dunn <[email protected]> wrote: > >>We are going to add a combo box to the abuse reporting tool and enumerate some categories of abuse. We hope that will help both players and agme servers get an idea of what we consider abusive. However, those are just examples. There will always be an "other" category, and there's a reason we require the description field. The system is purposefully fuzzy. >> >>The purpose of the in-game abuse reporter is to identify game servers where players are not having fun, due to a game server atmosphere. This negatively affects our game as a whole. We're not going to draw a bright line and define precisely what is OK and what is not. If your users are reporting a high degree of abuse, we're going to read the descriptions of what they are saying and decide if we think it's reasonable or not. >> >>As I said in the other post, if your players are having fun, I think you have nothing to worry about. The purpose of this tool is locate the worst offenses. We will not be straying into the gray area or punishing well-intentioned game server operators who experimenting with rule changes, or who get abuse reports just because some people don't like nocrits or medieval mode. >> >>I think everybody here can understand that there is quite a difference between purposefully concealing major rule changes (i.e. hacking the tags that are designed to advertise those rule changes, purposefully making bots look as if they are real players, etc), and customizing your server to provide the experience your players want. Or locking players in place while certain players rush around to collect the gift drops, if those players didn't opt in to that experience. >> >>We just want to locate game servers that are clearly abusing players. We don't need to draw a bright line because we don't plan to go near it, wherever it may be. >> >>- Fletch >> >>From: [email protected] >>[mailto:[email protected]] On Behalf Of E. Olsen >>Sent: Friday, October 28, 2011 11:34 AM >>To: Half-Life dedicated Win32 server mailing list >>Subject: Re: [hlds] About the TF2 in-game abuse reporting tool >> >>That's a valid question - an abuse reporting system has been put in place, without telling the users what consittutes abuse (which I think would lead to many more false reports than not). Some guidelines (both for users and server operators) might be beneficial, both to keep down the number of nuisance reports, AND help the server operators to stay in compliance. It's all well and good to say that Valve reserves the right to ban servers/IP's for abuse, but without knowing what the rules/guidelines are, it's giving operators an invisible line and telling us "don't cross this". >>On Fri, Oct 28, 2011 at 2:18 PM, <[email protected]<mailto:[email protected]>> wrote: >>What is considered as abusive behaviour? >>___________________________________________________________ >>SMS schreiben mit WEB.DE<http://WEB.DE> FreeMail - einfach, schnell >>und kostenguenstig. Jetzt gleich testen! http://f.web.de/?mc=021192 >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please visit: >>http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please visit: >>http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

