One can only hope they also intend to take care of the "Pay to win" servers
as well. Specifically nightteam. I cant use the "play now" without
connecting to one of their servers. One can only imagine the horror that a
first timer experiances when connecting to them.

On Thu, Dec 8, 2011 at 3:43 PM, msleeper <[email protected]>wrote:

> slow clap
>
> On Thu, Dec 8, 2011 at 4:00 PM, Fletcher Dunn
> <[email protected]> wrote:
> > We all know that some server operators run mods specifically designed to
> > falsify information sent to the Valve backend and to their players.
> These
> > mods inaccurately report the player count and whether players are human
> or
> > not.  They conceal that significant modifications to gameplay have been
> > made.  This is detrimental to players’ experience.
> >
> >
> >
> > Perhaps some server operators would actually prefer to not run these
> mods,
> > but feel that it is necessary to compete and maintain their community.
> For
> > this reason, Valve has made the decision not to take any action against
> any
> > server operators at this time.
> >
> >
> >
> > We will be directly contacting some of the “institutional offenders” who
> are
> > using these mods on multiple servers.  However, whether we contact you
> > directly or not, this email serves as warning to all server operators
> that
> > we do have the ability to detect this class of behavior, and, going
> forward,
> > we are going to be more aggressive at policing it.  If we determine that
> you
> > are modifying the network stream or otherwise circumventing basic
> security
> > measures, we will take the actions needed to maintain a positive
> environment
> > for our players.
> >
> >
> >
> > To be perfectly clear, here are some examples of the modifications and
> > behaviours which we consider especially harmful to our community:
> >
> > ·         Forging or modifying network communications used to describe
> > server properties to the backend or directly to clients.
> >
> > ·         Concealing the fact that bots are bots, and making them appear
> as
> > human players.  (Running bots is OK, as long as no modifications are made
> > that make it difficult for players to identify which players are bots and
> > which are humans.)
> >
> > ·         Interfering with the mechanisms that advertise modifications to
> > gameplay rules in the server browser.  (For example, nocrits, gravity,
> > respawn times, etc.)  Experimenting with gameplay modifications is
> > encouraged, but any mechanisms in the engine designed to alert players to
> > those modifications must be allowed to function.
> >
> > ·         Listing the same game server multiple times in the master
> server.
> >
> >
> >
> > Thank you,
> >
> > Fletcher Dunn
> >
> >
> >
> >
> > _______________________________________________
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> >
>
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