The what now?

What are you trying to do with the .vpk? Do you want to extract them?
If so: http://nemesis.thewavelength.net/index.php?p=26

If you want to add your custom content into the .vpk file. Don't. You don't
need to right now. The clients won't be able to download a .vpk file from
your server currently.

On Fri, Mar 15, 2013 at 3:59 PM, GREFFIER Jonathan
<[email protected]>wrote:

> Le 15/03/2013 17:18, Fletcher Dunn a écrit :
>
>  A patch for the beta Counter-Strike:Source server and client has been
>> released.
>>
>> The game is ready for testing.
>>
>> -----Original Message-----
>> From: 
>> hlds_linux-bounces@list.**valvesoftware.com<[email protected]>[mailto:
>> hlds_linux-bounces@**list.valvesoftware.com<[email protected]>]
>> On Behalf Of Fletcher Dunn
>> Sent: Thursday, March 14, 2013 7:59 PM
>> To: Half-Life dedicated Win32 server mailing list (
>> [email protected]); Half-Life dedicated Linux server mailing
>> list 
>> (hlds_linux@list.**valvesoftware.com<[email protected]>);
>> hlds_announce@list.**valvesoftware.com<[email protected]>
>> Subject: Re: [hlds_linux] Half-Life 2: Deathmatch and Counter-Strike:
>> Source SteamPipe Betas released
>>
>> Well, the Counter-strike:Source server just released doesn't boot.
>>  Whoops!
>>
>> This will be fixed tomorrow.
>>
>> If you want to start the download now and let it run, the bandwidth won't
>> be wasted.  The patch tomorrow with the fix will be small.
>>
>> My apologies.
>>
>> From: 
>> hlds-bounces@list.**valvesoftware.com<[email protected]>[mailto:
>> hlds-bounces@list.**valvesoftware.com<[email protected]>]
>> On Behalf Of Fletcher Dunn
>> Sent: Thursday, March 14, 2013 7:19 PM
>> To: Half-Life dedicated Linux server mailing list (hlds_linux@list.**
>> valvesoftware.com <[email protected]>); Half-Life
>> dedicated Win32 server mailing list ([email protected]);
>> hlds_announce@list.**valvesoftware.com<[email protected]>
>> Subject: [hlds] Half-Life 2: Deathmatch and Counter-Strike: Source
>> SteamPipe Betas released
>>
>> SteamPipe Betas have been released for Half-Life 2: Deathmatch and
>> Counter-Strike: Source.
>>
>> For each game, we have released a SteamPipe version of the dedicated
>> server, which is a separate installation that should be installed using the
>> SteamCMD tool, and a client beta that you can opt in to.
>>
>> The regular (non-beta) dedicated server and client are not affected by
>> this beta.
>>
>> Further information about the SteamPipe conversion of the Source engine
>> games can be found here:
>> https://support.steampowered.**com/kb_article.php?ref=7388-**QPFN-2491<https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491>
>>
>> We will keep the games in beta as long as significant bugs are being
>> reported.  You can help ensure that your favorite feature works without any
>> disruption by helping to test it!  In particular, the following features
>> are sensitive to the filesystem changes and could use extra testing:
>>
>>
>> *         Custom maps and server-side mods, and downloading of custom
>> content from servers.
>>
>> *         Pure servers
>>
>> Thanks for testing!
>> ______________________________**_________________
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>> please visit:
>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>>
>> ______________________________**_________________
>> hlds_announce mailing list
>> hlds_announce@list.**valvesoftware.com<[email protected]>
>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_announce<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce>
>>
>>  Hello,
>
> If I understand correctly, on the server, it is necessary to customize the
> content in the folder custom as follow:
>
> custom / my_folder / materials / etc ...
> custom / my_folder / models / etc ...
> custom / my_folder / sound / etc ...
>
> but what I can not understand is how to convert the file. vpk?
>
>
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>
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