The server linux binaries are more stable due to the fact that they are compiled in linux and then ported over to Windows.
Compability won't be a problem on Linux and I strongly advice you to choose Linux over Windows for gameservers. Cheers mate. On Mon, Mar 25, 2013 at 2:20 AM, List User <[email protected]> wrote: > All of these depend on the person you ask. > > I prefer Windows since my orangebox car plugin crashes on Linux (something > with the vphysics that's shipped with it). > CentOS is nice, but someone people use Debian as well. > > > On 3/25/2013 1:02 AM, Felipe Fujihara wrote: > > Hello guys, > > I have some Team Fortress 2, CSGO, CSS and CS servers running on a > Windows 2008 R2 and I'm thinking about moving to Linux. There are many > reasons for that, like the monthly price paid for license and usage of > resources. > > But before moving, I would like your opinion for some questions. Can you > help me? > > 1) Linux servers use the same amount of CPU and Ram Memory? > > 2) Which one (Linux or Windows) provide the best performance for servers? > > 3) Which one is the best free version of Linux? I guess it's CentOS, > right? > > Thanks! > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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