The server linux binaries are more stable due to the fact that they are
compiled in linux and then ported over to Windows.

Compability won't be a problem on Linux and I strongly advice you to choose
Linux over Windows for gameservers.

Cheers mate.


On Mon, Mar 25, 2013 at 2:20 AM, List User <[email protected]> wrote:

>  All of these depend on the person you ask.
>
> I prefer Windows since my orangebox car plugin crashes on Linux (something
> with the vphysics that's shipped with it).
> CentOS is nice, but someone people use Debian as well.
>
>
> On 3/25/2013 1:02 AM, Felipe Fujihara wrote:
>
> Hello guys,
>
>  I have some Team Fortress 2, CSGO, CSS and CS servers running on a
> Windows 2008 R2 and I'm thinking about moving to Linux. There are many
> reasons for that, like the monthly price paid for license and usage of
> resources.
>
>  But before moving, I would like your opinion for some questions. Can you
> help me?
>
>  1) Linux servers use the same amount of CPU and Ram Memory?
>
>  2) Which one (Linux or Windows) provide the best performance for servers?
>
>  3) Which one is the best free version of Linux? I guess it's CentOS,
> right?
>
>  Thanks!
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to