I think the binaries come from client which is natively on windows.

Bruno, do you have any links to back yourself up?

On 25 March 2013 14:16, Bruno Garcia <[email protected]> wrote:

> The server linux binaries are more stable due to the fact that they are
> compiled in linux and then ported over to Windows.
>
> Compability won't be a problem on Linux and I strongly advice you to
> choose Linux over Windows for gameservers.
>
> Cheers mate.
>
>
> On Mon, Mar 25, 2013 at 2:20 AM, List User <[email protected]>wrote:
>
>>  All of these depend on the person you ask.
>>
>> I prefer Windows since my orangebox car plugin crashes on Linux
>> (something with the vphysics that's shipped with it).
>> CentOS is nice, but someone people use Debian as well.
>>
>>
>> On 3/25/2013 1:02 AM, Felipe Fujihara wrote:
>>
>> Hello guys,
>>
>>  I have some Team Fortress 2, CSGO, CSS and CS servers running on a
>> Windows 2008 R2 and I'm thinking about moving to Linux. There are many
>> reasons for that, like the monthly price paid for license and usage of
>> resources.
>>
>>  But before moving, I would like your opinion for some questions. Can
>> you help me?
>>
>>  1) Linux servers use the same amount of CPU and Ram Memory?
>>
>>  2) Which one (Linux or Windows) provide the best performance for
>> servers?
>>
>>  3) Which one is the best free version of Linux? I guess it's CentOS,
>> right?
>>
>>  Thanks!
>>
>>
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