Looks like it.
  ----- Original Message ----- 
  From: Daniel Barreiro 
  To: Half-Life dedicated Win32 server mailing list 
  Sent: Tuesday, April 23, 2013 6:20 PM
  Subject: Re: [hlds] Mandatory Team Fortress 2 update released


  Did this update break Metamod for anyone else?




  On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik <and...@donshikfamily.com> 
wrote:

    Aww. No ham.

    -Andrew


    On Apr 23, 2013, at 6:03 PM, "Eric Smith" <er...@valvesoftware.com> wrote:

    > We've released a mandatory update for Team Fortress 2. The notes for the 
update are below. The new version number for TF2 as of this release is 1734532. 
This is a departure from our previous version system so it can be consistent 
with what Fletcher is using for the SteamPipe releases.
    >
    > -Eric
    >
    > ------------------------------
    >
    > Team Fortress 2
    > - Added "Only allow map files" to the possible selections in the download 
filter option for clients
    > - Fixed a client crash related to the material system
    > - Fixed Diamond/Carbonado Botkiller weapons using incorrect team 
materials for the arms
    > - Fixed a vphysics regression where some items would travel farther than 
they should
    > - Improved performance and stability for the Linux version
    > - Removed range restrictions from viewmodel_fov_demo
    > - Updated the Ap-Sap so it can be gift-wrapped and have custom 
names/descriptions applied to it
    >
    > _______________________________________________
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please visit:
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    >


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