That's because I made the build available but forgot to force the out-of-date message. Sorry. I just did it and your servers should update automatically now.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Dominik Friedrichs Sent: Monday, May 20, 2013 10:53 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released For some reason up to now none of my servers received an out of date message. However the update is down-loadable just fine. On 2013/05/20 18:48, Fletcher Dunn wrote: > The prerelease build released last Friday has been set live as the > official version. The PatchVersion for all the games is 1765266. > > Here are the change notes: > > Source engine: > > * Synced engine with latest changes from TF2. > > * Improved network compression to reduce impact of network spikes. > > * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms > > * Fixed listen server creation dialog not showing maps in custom or > downloads folder. > > https://github.com/ValveSoftware/Source-1-Games/issues/252 > > * SDK tools are now shipped by default with the client. (There is no > need to opt into the sdktools_beta branch.) > > HL2:DM: > > * Added VR support for Oculus Rift > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

