That's because I made the build available but forgot to force the out-of-date 
message.  Sorry.  I just did it and your servers should update automatically 
now.

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Dominik Friedrichs
Sent: Monday, May 20, 2013 10:53 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released

For some reason up to now none of my servers received an out of date message. 
However the update is down-loadable just fine.

On 2013/05/20 18:48, Fletcher Dunn wrote:
> The prerelease build released last Friday has been set live as the 
> official version. The PatchVersion for all the games is 1765266.
>
> Here are the change notes:
>
> Source engine:
>
> * Synced engine with latest changes from TF2.
>
> * Improved network compression to reduce impact of network spikes.
>
> * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms
>
> * Fixed listen server creation dialog not showing maps in custom or 
> downloads folder.
>
> https://github.com/ValveSoftware/Source-1-Games/issues/252
>
> * SDK tools are now shipped by default with the client. (There is no 
> need to opt into the sdktools_beta branch.)
>
> HL2:DM:
>
> * Added VR support for Oculus Rift
>
>
>
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