So in this Updated server is the command sv_compressfragments still available.
My clients are still having 'jitter' issues

Thanks


On 21/05/2013, at 4:48 AM, Fletcher Dunn wrote:

> The prerelease build released last Friday has been set live as the official 
> version.  The PatchVersion for all the games is 1765266.
>  
> Here are the change notes:
>  
> Source engine:
> * Synced engine with latest changes from TF2.
> * Improved network compression to reduce impact of network spikes.
> * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms
> * Fixed listen server creation dialog not showing maps in custom or downloads 
> folder.
>    https://github.com/ValveSoftware/Source-1-Games/issues/252
> * SDK tools are now shipped by default with the client.  (There is no need to 
> opt into the sdktools_beta branch.)
>  
> HL2:DM:
> * Added VR support for Oculus Rift
>  
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