So in this Updated server is the command sv_compressfragments still available. My clients are still having 'jitter' issues
Thanks On 21/05/2013, at 4:48 AM, Fletcher Dunn wrote: > The prerelease build released last Friday has been set live as the official > version. The PatchVersion for all the games is 1765266. > > Here are the change notes: > > Source engine: > * Synced engine with latest changes from TF2. > * Improved network compression to reduce impact of network spikes. > * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms > * Fixed listen server creation dialog not showing maps in custom or downloads > folder. > https://github.com/ValveSoftware/Source-1-Games/issues/252 > * SDK tools are now shipped by default with the client. (There is no need to > opt into the sdktools_beta branch.) > > HL2:DM: > * Added VR support for Oculus Rift > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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