my guess would be that its a client update.
>________________________________
> From: Kyle Sanderson <[email protected]>
>To: Half-Life dedicated Win32 server mailing list
><[email protected]>
>Sent: Tuesday, 21 May 2013, 6:32
>Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released
>
>
>
>Is this a required or optional update?
>
>Thanks,
>Kyle.
>
>
>
>
>On Mon, May 20, 2013 at 9:10 PM, Eric Smith <[email protected]> wrote:
>
>This error was fixed in TF2 today. We'll release the fix for the other games
>tomorrow morning.
>>
>>-Eric
>>
>>
>>
>>On May 20, 2013, at 6:00 PM, "Raimonds Fridrihsbergs"
>><[email protected]> wrote:
>>
>>
>>The update for cs:s today broke my hammer again. The hammer editor was
>>working fine with the sdkbeta_tools beta update for CS:S, but today I started
>>getting these errors when trying to compile a map after the update for
>>cs:s...
>>>
>>>
>>>Material not found!: TOOLS/TOOLSNODRAW
>>>Material not found!: METAL/CITADEL_METALWALL072C
>>>Material not found!: SKYPPY3/METAL_FLOOR05B
>>>Material not found!: METAL/CITADEL_METALWALL078A
>>>Material not found!: METAL/CITADEL_TILEWALL005A
>>>Material not found!: METAL/METALHULL010B
>>>Material not found!: SKYPPY4/NEW/METAL_WALL04
>>>Material not found!: METAL/METALFLOOR003A
>>>Material not found!: SKYPPY4/NEW/FLOOR01
>>>Material not found!: CS_ASSAULT/CONCRETEFLOOR026A
>>>Material not found!: METAL/METALWALL030A
>>>Material not found!: SKYPPY4/NEW/TILE01
>>>Material not found!: COLOUR/METAL/METALFLOOR003A_BLACK
>>>Material not found!: SKYPPY3/CONCRETE_WALL01B
>>>Material not found!: METAL/METALWALL045A_NOBUMP
>>>Material not found!: HALO_TEXTURES/HALO_METAL024
>>>Material not found!: HALO_TEXTURES/HALO_METAL021
>>>Material not found!: TOOLS/TOOLSSKIP
>>>Material not found!: TOOLS/TOOLSHINT
>>>Material not found!: COLOUR/GLASS/MOSSGLASS
>>>Material not found!: SKYPPY4/NEW/METAL01
>>>Material not found!: Z3PHYR/WALLTRIM
>>>Material not found!: COLOUR/METAL/METALFLOOR003A_GREEN
>>>Material not found!: COLOUR/GLASS/GREENGLASS
>>>Material not found!: TOOLS/TOOLSPLAYERCLIP
>>>Material not found!: TOOLS/TOOLSSKYBOX
>>>Material not found!: TOOLS/TOOLSTRIGGER
>>>Material not found!: METAL/METALROOF008A
>>>Material not found!: HALO_TEXTURES/HALO_METAL025
>>>Material not found!: TOOLS/TOOLSBLOCKLIGHT
>>>
>>>
>>>I actually can see these texture in hammer (they are not purple and black)
>>>and they are located in the cstrike/materials folder (well the textures that
>>>aren't tools anyway).
>>>
>>>
>>>On Mon, May 20, 2013 at 5:02 PM, Nomaan Ahmad <[email protected]> wrote:
>>>
>>>Is it me or r_drawothermodels 2 seems busted on CSS. I used it to verify
>>>wallhackers on demos.
>>>>
>>>>
>>>>
>>>>On 20 May 2013 18:56, Fletcher Dunn <[email protected]> wrote:
>>>>
>>>>That's because I made the build available but forgot to force the
>>>>out-of-date message. Sorry. I just did it and your servers should update
>>>>automatically now.
>>>>>
>>>>>
>>>>>-----Original Message-----
>>>>>From: [email protected]
>>>>>[mailto:[email protected]] On Behalf Of Dominik
>>>>>Friedrichs
>>>>>Sent: Monday, May 20, 2013 10:53 AM
>>>>>To: Half-Life dedicated Win32 server mailing list
>>>>>Subject: Re: [hlds] Mandatory updates for CS:S, HL2:DM, and DoD:S released
>>>>>
>>>>>For some reason up to now none of my servers received an out of date
>>>>>message. However the update is down-loadable just fine.
>>>>>
>>>>>On 2013/05/20 18:48, Fletcher Dunn wrote:
>>>>>> The prerelease build released last Friday has been set live as the
>>>>>> official version. The PatchVersion for all the games is 1765266.
>>>>>>
>>>>>> Here are the change notes:
>>>>>>
>>>>>> Source engine:
>>>>>>
>>>>>> * Synced engine with latest changes from TF2.
>>>>>>
>>>>>> * Improved network compression to reduce impact of network spikes.
>>>>>>
>>>>>> * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms
>>>>>>
>>>>>> * Fixed listen server creation dialog not showing maps in custom or
>>>>>> downloads folder.
>>>>>>
>>>>>> https://github.com/ValveSoftware/Source-1-Games/issues/252
>>>>>>
>>>>>> * SDK tools are now shipped by default with the client. (There is no
>>>>>> need to opt into the sdktools_beta branch.)
>>>>>>
>>>>>> HL2:DM:
>>>>>>
>>>>>> * Added VR support for Oculus Rift
>>>>>>
>>>>>>
>>>>>>
>>>>>> _______________________________________________
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>>>>>> please visit:
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>>>>>
>>>>>
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>>>>>please visit:
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>>>>>
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>>>>>please visit:
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>>>>>
>>>>
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>>>>
>>>>
>>>
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>>
>
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