Good morning, How will we know when the update for other games for missing texture error is available? Will CS:S update automatically?
On Tue, May 21, 2013 at 3:48 AM, Flickshot Tech <[email protected]>wrote: > So in this Updated server is the command sv_compressfragments still > available. > My clients are still having 'jitter' issues > > Thanks > > > On 21/05/2013, at 4:48 AM, Fletcher Dunn wrote: > > The prerelease build released last Friday has been set live as the > official version. The PatchVersion for all the games is 1765266.**** > ** ** > Here are the change notes:**** > ** ** > Source engine:**** > * Synced engine with latest changes from TF2.**** > * Improved network compression to reduce impact of network spikes.**** > * Added sv_netspike, sv_netspike_output, sv_netspike_sendtime_ms**** > * Fixed listen server creation dialog not showing maps in custom or > downloads folder.**** > https://github.com/ValveSoftware/Source-1-Games/issues/252**** > * SDK tools are now shipped by default with the client. (There is no need > to opt into the sdktools_beta branch.)**** > ** ** > HL2:DM:**** > * Added VR support for Oculus Rift**** > ** ** > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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