No matchmaking? Expect a ton of MvM servers to disappear then. Especially in locations where valve doesn't have any servers.
No incentive to host it really. You can't build a community around that, not unless you make it custom and rely on the server browser more. On Wed, Jun 5, 2013 at 9:10 PM, Jason Tango <[email protected]> wrote: > Wow, that's brutal, even if unintended. I can see what they're trying to > do - but this will probably alienate players even more. > > I think the solution to all the player complaints would be to simply > disallow quickplay traffic to Pinion servers. That way, server operators > can still use it if they wish, but they will need to attract & build > traffic the old-fashioned way (via the server browser). > > I honestly think that's the litmus test for a good server environment - > will it stay full without quickplay? For pinion/3rd party ad supported > servers (that interrupt the natural operation/flow of the game to force an > ad on players), I doubt they would survive without being constantly fed > easy traffic. > >
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