No matchmaking? Expect a ton of MvM servers to disappear then. Especially
in locations where valve doesn't have any servers.

No incentive to host it really. You can't build a community around that,
not unless you make it custom and rely on the server browser more.


On Wed, Jun 5, 2013 at 9:10 PM, Jason Tango <[email protected]> wrote:

> Wow, that's brutal, even if unintended. I can see what they're trying to
> do - but this will probably alienate players even more.
>
> I think the solution to all the player complaints would be to simply
> disallow quickplay traffic to Pinion servers. That way, server operators
> can still use it if they wish, but they will need to attract & build
> traffic the old-fashioned way (via the server browser).
>
> I honestly think that's the litmus test for a good server environment -
> will it stay full without quickplay? For pinion/3rd party ad supported
> servers (that interrupt the natural operation/flow of the game to force an
> ad on players), I doubt they would survive without being constantly fed
> easy traffic.
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to