You know, if you throw accusations of that around, someone is bound to
check and notice that you're lying.
For instance:
[email protected] <mailto:[email protected]>'s last message was
received by list.valvesoftware.com from batman.drmckay.com
[50.115.172.11]... it was also routed through mail-wi0-f172.google.com
supposedly first, but I can't verify that part of the chain.
[email protected] <mailto:[email protected]>'s last message was received
by mx.google.com from 98.124.110.151
[email protected] <mailto:[email protected]>'s last message was
received by BAY170-W81 [65.54.190.59] (one of Microsoft's mail servers)
which blatantly removed the IP it received mail from in violation of the
specs.
[email protected] <mailto:[email protected]>'s last message was
received by mail-bk0-f45.google.com from 10.204.4.205... which isn't an
Internet-routable address. Presumably, this is one of Google's internal
servers and they are also blatantly removing the IP it received mail
from in violation of the specs.
Incidentally, Microsoft not including the IPs it received mail from is
why we can't confirm or deny the previous accusation of 3/4/5 people
posting from the same address, because they were all from Microsoft's
mail properties (Outlook, Hotmail, Live). And as you've noticed, GMail
is no better about this if you use its web interface.
But feel free to accuse me of being a duplicate too, because I'm pretty
sure you'll see that mine is received by one of Google's servers from IP
23.28.13.44.
On 6/16/2013 8:50 PM, Steam Commander wrote:
make that four accounts with the same origin ip [50.115.172.19], also
registered to doctormckay.com...
[email protected] <mailto:[email protected]>
[email protected] <mailto:[email protected]>
[email protected] <mailto:[email protected]>
[email protected] <mailto:[email protected]>
email origin is not the same as the mailing list, thanks for
expressing your concern so as to make me look closer at your trail too.
------------------------------------------------------------------------
From: [email protected]
Date: Mon, 17 Jun 2013 01:43:49 +0100
To: [email protected]
Subject: Re: [hlds] (no subject)
Valve's mailing list IP?
On 17 June 2013 01:41, Steam Commander <[email protected]
<mailto:[email protected]>> wrote:
speaking of single user multiple accounts. it looks like
[email protected] <mailto:[email protected]>,
[email protected] <mailto:[email protected]>, and
[email protected] <mailto:[email protected]> are coming from
the same origin ip address. funny how that works out.
------------------------------------------------------------------------
From: [email protected] <mailto:[email protected]>
To: [email protected] <mailto:[email protected]>
Date: Sun, 16 Jun 2013 20:28:22 -0400
Subject: [hlds] (no subject)
make that five accounts
------------------------------------------------------------------------
From: [email protected] <mailto:[email protected]>
To: [email protected] <mailto:[email protected]>
Date: Sun, 16 Jun 2013 20:21:06 -0400
Subject: [hlds] (no subject)
Make that four accounts.
------------------------------------------------------------------------
From: [email protected] <mailto:[email protected]>
To: [email protected] <mailto:[email protected]>
Date: Sun, 16 Jun 2013 20:19:06 -0400
Subject: [hlds] (no subject)
Way to attack people contributing to the list!!
What makes you think they are the same person? because they
disagree with your wrong opinion?
Which one of those people said anything about "quickplay" at all?
do you actually read what people write or do you just make things
up in your head and respond in kind?
A few loud mouths do not reflect the opinions of all.
----- Original Message -----
*From:* Evourr [[email protected] <mailto:[email protected]>]
*To:* Half-Life dedicated Win32 server mailing list
<https://mail.google.com/mail/u/0/?view=cm&fs=1&tf=1&to=hlds%40list.valvesoftware.com>
*Sent:* Sunday, June 16, 2013 8:05 PM
*Subject:* Re: [hlds] TF2 MOTD and Quickplay
The problem is this thread got derailed by one user with 3
subscribed accounts. (Liquid Source, Steam Commander, and Valve
Monkey.)
Additional information added to the return of the "status" command
would suit your needs.
The problem with your original statement is that you wanted Valve
to implement a restriction on the quickplay clients so the motd
was completely disabled, but you only wanted it so you could
detect quickplay clients. (That's just bad practice.)
_______________________________________________ To unsubscribe,
edit your list preferences, or view the list archives, please
visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________ To unsubscribe,
edit your list preferences, or view the list archives, please
visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list
archives, please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________ To unsubscribe, edit
your list preferences, or view the list archives, please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds