LMAO.
So let us all get this straight...
1) You claim my accusations that [email protected], [email protected],
[email protected], [email protected] are untraceable.
2) You state that 'Throw(ing) false accusations around' will make people notice
and thus do a follow up investigation.
3) You admit that you made false accusations in your original posting.
4) You have so much free time that you actually claim to have looked into the
tracing of each message origin.
5) You admit that you cant confirm or deny previous accusations.
6) You invite accusation that this is just another account you use to troll
this list.
You're a smart one aren't you(sarcasm). Microsoft and Google both provide a
service for tracing email origin ip. If you actually knew what you were talking
about you would already know this. It is extremely obvious that you and your
multiple accounts only exist to troll this mailing list. I would offer the
assumption that you are a pinion employee based on your insistent stance that
MOTD is essential to a gamers experience and your clandestine approach towards
proving an accusation that you admit is false in the first place.
May I suggest you make some use of your skills with fiction writing and create
some game content.
Date: Sun, 16 Jun 2013 21:09:44 -0400
From: [email protected]
To: [email protected]
Subject: Re: [hlds] (no subject)
You know, if you throw accusations of
that around, someone is bound to check and notice that you're
lying.
For instance:
[email protected]'s last message was
received by list.valvesoftware.com from batman.drmckay.com
[50.115.172.11]... it was also routed through
mail-wi0-f172.google.com supposedly first, but I can't verify that
part of the chain.
[email protected]'s last message was received
by mx.google.com from 98.124.110.151
[email protected]'s
last message was received by BAY170-W81 [65.54.190.59] (one of
Microsoft's mail servers) which blatantly removed the IP it
received mail from in violation of the specs.
[email protected]'s
last message was received by mail-bk0-f45.google.com from
10.204.4.205... which isn't an Internet-routable address.
Presumably, this is one of Google's internal servers and they are
also blatantly removing the IP it received mail from in violation
of the specs.
Incidentally, Microsoft not including the IPs it received mail
from is why we can't confirm or deny the previous accusation of
3/4/5 people posting from the same address, because they were all
from Microsoft's mail properties (Outlook, Hotmail, Live). And as
you've noticed, GMail is no better about this if you use its web
interface.
But feel free to accuse me of being a duplicate too, because I'm
pretty sure you'll see that mine is received by one of Google's
servers from IP 23.28.13.44.
On 6/16/2013 8:50 PM, Steam Commander wrote:
make that four accounts with the same origin ip
[50.115.172.19], also registered to doctormckay.com...
[email protected]
[email protected]
[email protected]
[email protected]
email origin is not the same as the mailing list, thanks for
expressing your concern so as to make me look closer at your
trail too.
From: [email protected]
Date: Mon, 17 Jun 2013 01:43:49 +0100
To: [email protected]
Subject: Re: [hlds] (no subject)
Valve's mailing list IP?
On 17 June 2013 01:41, Steam
Commander <[email protected]>
wrote:
speaking of single user multiple
accounts. it looks like [email protected],
[email protected],
and [email protected] are
coming from the same origin ip address. funny how that
works out.
From: [email protected]
To: [email protected]
Date: Sun, 16 Jun 2013 20:28:22 -0400
Subject: [hlds] (no subject)
make that five accounts
From: [email protected]
To: [email protected]
Date: Sun, 16 Jun 2013 20:21:06 -0400
Subject: [hlds] (no subject)
Make that four accounts.
From: [email protected]
To: [email protected]
Date: Sun, 16 Jun 2013 20:19:06 -0400
Subject: [hlds] (no subject)
Way to attack
people contributing to the list!!
What makes you
think they are the same person?
because they disagree with your
wrong opinion?
Which one of those people said
anything about "quickplay" at all? do
you actually read what people write or
do you just make things up in your
head and respond in kind?
A few loud mouths do not reflect
the opinions of all.
-----
Original Message -----
From:
Evourr [[email protected]]
To: Half-Life
dedicated Win32 server mailing
list
Sent: Sunday, June 16,
2013 8:05 PM
Subject: Re: [hlds] TF2
MOTD and Quickplay
The problem is
this thread got derailed by one user
with 3 subscribed accounts. (Liquid
Source, Steam Commander, and Valve
Monkey.)
Additional
information added to the return of
the "status" command would suit your
needs.
The problem
with your original statement is that
you wanted Valve to implement a
restriction on the quickplay clients
so the motd was completely disabled,
but you only wanted it so you could
detect quickplay clients. (That's
just bad practice.)
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