Nobody forces you to go on servers that have ads. I fail to understand how
the fact that some servers might use advertisements affects you personally
when you can easily ignore them.


Dr. McKay
www.doctormckay.com


On Thu, Nov 7, 2013 at 9:51 AM, Saint K. <[email protected]> wrote:

> Anything they do to battle them ad’s gets my vote. For all I care they
> disable the HTML functionality all together.
>
>
>
> Back to oldskool community building where one can only survive on
> donations. Donations means your servers are appreciated.
>
>
>
> Saint K.
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *1nsane
> *Sent:* Thursday, November 07, 2013 3:38 PM
> *To:* Paul Lewis; Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support
>
>
>
> There wasn't much point to running MvM servers before. Even less so now it
> seems.
>
> Not like you can make a community around stock MvM.
>
>
>
> On Thu, Nov 7, 2013 at 6:12 AM, Paul <[email protected]> wrote:
>
> I imagine many communities will close up on using TF2 Quickplay, whether
> they will successfully move to a different game or game mode is another
> question though. I'm switching from having 23 Mann vs Machine servers to
> trying Slender Fortress. If servers switch to being non-reliant on
> Quickplay then in my view that's partly good, as Quickplay from day one was
> a bad idea in my opinion. It doesn't promote or offer options to join
> servers which are run in an unofficial way (e.g. custom gamemodes or custom
> maps). In the days of Team Fortress Classic players had to use the server
> browser, and those days were better in my view. Custom run servers saw more
> players back then than they typically do in TF2 these days.
>
>
>
> It's impossible to use the MOTD for even simple images and links, so is
> practically impossible for a community to make links to things such as
> donation pages to help them cover costs of their servers. I'm expecting to
> see the number of Quickplay servers drop by a reasonable amount, and
> possibly more non-Quickplay servers to open (custom gamemodes and/or custom
> maps).
>
>
>
> On 7 November 2013 11:00, Element <[email protected]> wrote:
>
> I run a group of servers which are funded from MOTD impressions resulting
> in my small community of players being able to play on servers setup the
> way they like, for FREE.
>
> My servers are in the quickplay pool to help fill the empty spaces for my
> community members, generating mostly full servers consisting of around a
> 50-50 mix of members and quickplay traffic.
>
> With my community impressions alone, server costs weren't quite being met
> each month. But when i added them to the quickplay pool, i was then able to
> use the advertising revenue to fully pay for my servers.
>
> But now this is not the case, thanks to valves latest and greatest idea....
>
>
> I will NOT pay for these servers out of my own pocket, nor will i beg for
> money from my "free" community....
>
>
> So thanks valve, you successfully killed my community, i guess my members
> will move to some other community... the Skial scum maybe?
>
>
>
>
>
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