Most people dont even know that such option exists El 07/11/2013 16:50, "James Haikin" <[email protected]> escribió:
> Not sure why people are kvetching about this, considering most people turn > off HTML MOTD client-side anyway. > > -James > > > On Thu, Nov 7, 2013 at 7:37 AM, 1nsane <[email protected]> wrote: > >> Valve added a server command for that "sv_motd_unload_on_dismissal". >> I use it on my servers to prevent such a thing from happening. >> >> They could have made it a clientside option instead. >> >> >> On Thu, Nov 7, 2013 at 10:33 AM, Andreas Grimm <[email protected]> wrote: >> >>> Joining and leaving a gameserver with ads is not the problem ... But >>> hearing audio from ads (even when I am already disconnected from the >>> server) in hidden background websites without any possibility to turn them >>> off (except closing my game client) would be a problem for me personally >>> >>> >>> >>> Most of my Quickplay connects did result in a situation, where I had to >>> restart my game client before I was able to try it again - just to get rid >>> of annoying ads sounds. >>> >>> >>> >>> *From:* [email protected] [mailto: >>> [email protected]] *On Behalf Of *Doctor McKay >>> *Sent:* Thursday, November 07, 2013 3:59 PM >>> *To:* Half-Life dedicated Win32 server mailing list >>> >>> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support >>> >>> >>> >>> Nobody forces you to go on servers that have ads. I fail to understand >>> how the fact that some servers might use advertisements affects you >>> personally when you can easily ignore them. >>> >>> >>> >>> >>> Dr. McKay >>> >>> www.doctormckay.com >>> >>> >>> >>> On Thu, Nov 7, 2013 at 9:51 AM, Saint K. <[email protected]> >>> wrote: >>> >>> Anything they do to battle them ad’s gets my vote. For all I care they >>> disable the HTML functionality all together. >>> >>> >>> >>> Back to oldskool community building where one can only survive on >>> donations. Donations means your servers are appreciated. >>> >>> >>> >>> Saint K. >>> >>> >>> >>> *From:* [email protected] [mailto: >>> [email protected]] *On Behalf Of *1nsane >>> *Sent:* Thursday, November 07, 2013 3:38 PM >>> *To:* Paul Lewis; Half-Life dedicated Win32 server mailing list >>> *Subject:* Re: [hlds] Coming soon: changes to TF HTML MOTD support >>> >>> >>> >>> There wasn't much point to running MvM servers before. Even less so now >>> it seems. >>> >>> Not like you can make a community around stock MvM. >>> >>> >>> >>> On Thu, Nov 7, 2013 at 6:12 AM, Paul <[email protected]> wrote: >>> >>> I imagine many communities will close up on using TF2 Quickplay, >>> whether they will successfully move to a different game or game mode is >>> another question though. I'm switching from having 23 Mann vs Machine >>> servers to trying Slender Fortress. If servers switch to being non-reliant >>> on Quickplay then in my view that's partly good, as Quickplay from day one >>> was a bad idea in my opinion. It doesn't promote or offer options to join >>> servers which are run in an unofficial way (e.g. custom gamemodes or custom >>> maps). In the days of Team Fortress Classic players had to use the server >>> browser, and those days were better in my view. Custom run servers saw more >>> players back then than they typically do in TF2 these days. >>> >>> >>> >>> It's impossible to use the MOTD for even simple images and links, so is >>> practically impossible for a community to make links to things such as >>> donation pages to help them cover costs of their servers. I'm expecting to >>> see the number of Quickplay servers drop by a reasonable amount, and >>> possibly more non-Quickplay servers to open (custom gamemodes and/or custom >>> maps). >>> >>> >>> >>> On 7 November 2013 11:00, Element <[email protected]> wrote: >>> >>> I run a group of servers which are funded from MOTD impressions >>> resulting in my small community of players being able to play on servers >>> setup the way they like, for FREE. >>> >>> My servers are in the quickplay pool to help fill the empty spaces for >>> my community members, generating mostly full servers consisting of around a >>> 50-50 mix of members and quickplay traffic. >>> >>> With my community impressions alone, server costs weren't quite being >>> met each month. But when i added them to the quickplay pool, i was then >>> able to use the advertising revenue to fully pay for my servers. >>> >>> But now this is not the case, thanks to valves latest and greatest >>> idea.... >>> >>> >>> I will NOT pay for these servers out of my own pocket, nor will i beg >>> for money from my "free" community.... >>> >>> >>> So thanks valve, you successfully killed my community, i guess my >>> members will move to some other community... the Skial scum maybe? >>> >>> >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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