The benefit I get from running my own server is that I have admin rights, and 
make make my own rules. That's good enough for me. :)


On Nov 8, 2013, at 10:38 PM, ics <[email protected]> wrote:

> Good and valid points. Registering server for benefits seems to be only perk 
> for us running servers and receiving players from quickplay. Basically 
> everyone else have a shot of getting something back except us. I don't like 
> advertisements in general and i don't use them or donations but i'm all in 
> for some sort of model that gets some other benefits for running a server 
> that is usefull to the game as a whole. But i guess there are too many idiots 
> among us and little time for Valve to check who is good and who is bad.
> 
> -ics
> 
> Doctor McKay kirjoitti:
>> I really couldn't have said it better myself.
>> 
>> 
>> Dr. McKay
>> www.doctormckay.com <http://www.doctormckay.com>
>> 
>> 
>> On Fri, Nov 8, 2013 at 4:05 PM, Robert Paulson <[email protected] 
>> <mailto:[email protected]>> wrote:
>> 
>>    Servers don't need ads much like TF2 didn't need to become
>>    free-to-play. It is just a different model of revenue, one that
>>    server owners should be free to choose.
>> 
>>    Once TF2 became F2P, a larger portion of donation money went to
>>    the Mann Co Store instead. It also filled slots full of kids who
>>    aren't able to pay anything because if they had any money they
>>    would have moved to new games like COD. When a game is brand new,
>>    there are plenty of people willing to shell out +100€ on servers
>>    and donations without a second thought. But that time is long past
>>    for TF2 now. For those who want more than the cheapest servers or
>>    colocation, donations aren't enough.
>> 
>>    If you want to see what a donation only game as old as TF2 looks
>>    like, all you have to do is look at COD4. The top servers there
>>    are dominated by the cheapest servers. If you are donation only be
>>    honest with yourself:
>> 
>>    - How much are you paying out of your own pocket? Why is it
>>    immoral to just break even when modelers used to release free on
>>    Gamebanana are now making tens of thousands a month on the Mann Co
>>    Store?
>> 
>>    - Do you really have the best server that can be offered to
>>    players? The answer is most undoubtedly no. Even the fastest
>>    servers choke on 32 players at times and Valve's own servers
>>    couldn't even handle 24 players until they restricted FPS to 66.
>> 
>>    - How long have you been around? When you first start a community
>>    you will get a lot of money, but this does not last as communities
>>    like Firepowered have figured out.
>> 
>>    Most of the people here wouldn't be so excited about killing off
>>    ad supported servers if they didn't think they would get more
>>    players from it. Really why would you care about ads to the point
>>    you are excited about removing functionality from your own
>>    servers? If we're going to have a real conversation about MOTDs
>>    let us be honest about this at least.
>> 
>> 
>> 
>> 
>>    On Fri, Nov 8, 2013 at 11:33 AM, DontWannaName!
>>    <[email protected] <mailto:[email protected]>> wrote:
>> 
>>        If servers were able to survive for the past 10 years why do
>>        we need ads now? It used to be you create a good community or
>>        your servers die. Now it's lets out up tons of ads and let my
>>        sub par servers survive without the need of a community. In my
>>        opinion servers should be running to foster a community, it's
>>        a game not a billboard for COD.
>> 
>>        Sent from my iPhone 5
>> 
>>        > On Nov 8, 2013, at 9:49 AM, hutch <[email protected]
>>        <mailto:[email protected]>> wrote:
>>        >
>>        > I don't want quick-play players to see the ads either. Not
>>        on my servers at least. But I do know I want them to see and
>>        ignore my motd, not a txt file.
>>        >
>>        > If you do not know what I was rambling on about, I rest my
>>        case. You confuse the html issue with the sanction of ads.
>>        >
>>        > Hutch
>>        > _______________________________________________
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>> 
>> 
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>> 
>> 
>> 
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