The benefit I get from running my own server is that I have admin rights, and make make my own rules. That's good enough for me. :)
On Nov 8, 2013, at 10:38 PM, ics <[email protected]> wrote: > Good and valid points. Registering server for benefits seems to be only perk > for us running servers and receiving players from quickplay. Basically > everyone else have a shot of getting something back except us. I don't like > advertisements in general and i don't use them or donations but i'm all in > for some sort of model that gets some other benefits for running a server > that is usefull to the game as a whole. But i guess there are too many idiots > among us and little time for Valve to check who is good and who is bad. > > -ics > > Doctor McKay kirjoitti: >> I really couldn't have said it better myself. >> >> >> Dr. McKay >> www.doctormckay.com <http://www.doctormckay.com> >> >> >> On Fri, Nov 8, 2013 at 4:05 PM, Robert Paulson <[email protected] >> <mailto:[email protected]>> wrote: >> >> Servers don't need ads much like TF2 didn't need to become >> free-to-play. It is just a different model of revenue, one that >> server owners should be free to choose. >> >> Once TF2 became F2P, a larger portion of donation money went to >> the Mann Co Store instead. It also filled slots full of kids who >> aren't able to pay anything because if they had any money they >> would have moved to new games like COD. When a game is brand new, >> there are plenty of people willing to shell out +100€ on servers >> and donations without a second thought. But that time is long past >> for TF2 now. For those who want more than the cheapest servers or >> colocation, donations aren't enough. >> >> If you want to see what a donation only game as old as TF2 looks >> like, all you have to do is look at COD4. The top servers there >> are dominated by the cheapest servers. If you are donation only be >> honest with yourself: >> >> - How much are you paying out of your own pocket? Why is it >> immoral to just break even when modelers used to release free on >> Gamebanana are now making tens of thousands a month on the Mann Co >> Store? >> >> - Do you really have the best server that can be offered to >> players? The answer is most undoubtedly no. Even the fastest >> servers choke on 32 players at times and Valve's own servers >> couldn't even handle 24 players until they restricted FPS to 66. >> >> - How long have you been around? When you first start a community >> you will get a lot of money, but this does not last as communities >> like Firepowered have figured out. >> >> Most of the people here wouldn't be so excited about killing off >> ad supported servers if they didn't think they would get more >> players from it. Really why would you care about ads to the point >> you are excited about removing functionality from your own >> servers? If we're going to have a real conversation about MOTDs >> let us be honest about this at least. >> >> >> >> >> On Fri, Nov 8, 2013 at 11:33 AM, DontWannaName! >> <[email protected] <mailto:[email protected]>> wrote: >> >> If servers were able to survive for the past 10 years why do >> we need ads now? It used to be you create a good community or >> your servers die. Now it's lets out up tons of ads and let my >> sub par servers survive without the need of a community. In my >> opinion servers should be running to foster a community, it's >> a game not a billboard for COD. >> >> Sent from my iPhone 5 >> >> > On Nov 8, 2013, at 9:49 AM, hutch <[email protected] >> <mailto:[email protected]>> wrote: >> > >> > I don't want quick-play players to see the ads either. Not >> on my servers at least. But I do know I want them to see and >> ignore my motd, not a txt file. >> > >> > If you do not know what I was rambling on about, I rest my >> case. You confuse the html issue with the sanction of ads. >> > >> > Hutch >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

