Is this server running SourceMod?
SourceMod's gamedata seems to need an update on Windows. It doesn't
seem to affect Linux. Or at least my Linux PropHunt Redux server seems
to be operating normally and PHR requires several common extensions
(SDKTools, SDKHooks, TF2Items, TF2) in addition to the SourceMod core.
On 5/15/2014 7:50 PM, Mike Vail wrote:
At least two of our TF2 servers are crashing anywhere from a few seconds to
a 2 minutes since this update. Running on Windows 2008 Dedicated Server box.
I haven't isolated the trouble yet but it's an SRCDS Crash with no
auto-restart in Windows. Just wanted you all to know to keep an eye on your
servers for a little while. I'l report back if I find anything.
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Eric Smith
Sent: Thursday, May 15, 2014 3:59 PM
To: Half-Life dedicated Win32 server mailing list
([email protected]); Half-Life dedicated Linux server mailing list
([email protected]); '[email protected]'
([email protected])
Subject: [hlds] Mandatory updates for TF2, CS:S, DoD:S, and HL2:DM released
We've released mandatory updates for TF2, CS:S, DoD:S, and HL2:DM. The notes
for the updates are below. The new version for each game is 2230303.
-Eric
====================================
Source Engine Changes (CS:S, DoD:S, HL2:DM, TF2)
- Fixed the skybox on 3rd party maps when using certain sky materials
- In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected
vertices to the grid
- Allow about:blank in the MOTD
- Marked mat_texture_list as a cheat to prevent client exploits
- Removed the sv_voicecodec convar because it isn't necessary anymore and
was being used as an exploit
- Updated the con_logfile convar to checking for invalid filenames
- Updated the network resource download path to check for invalid filenames
- Updated the plugin_load command
- Servers can only load plugins if they are not running a map
- Clients can only load plugins if they are not connected to a server
Team Fortress 2
- Fixed a bug that would cause the Sentry's health to look overhealed when
it wasn't
- Fixed an exploit with the Red-Tape Recorder and Sentry where the Sentry
could build up a large amount of health
- Fixed a bug where the Spy could not place a sapper without switching
weapons first
- Fixed the Engineer being able to purchase the Disposable Sentry Gun
upgrade in Mann vs. Machine, build a disposable Sentry, and then refund the
upgrade without the Sentry being destroyed
- Improved client-side critical attack prediction for rapid-fire weapons
(i.e. Flamethrower, Minigun)
- Updated the equip_region for the Pyromancer's Mask
- Fixed the equip_region for tournament medals conflicting with other items
- Added the LBTF2 Season 9 tournament medals
- Updated the localization files
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