Ok so I was able to run my MvM servers in a window. Below is what the error that pops up in a window when a server crashes:
Runtime Error! Program c:\gameservers\tf2\mvm_all\srcds.exe R6025 Pure Virtual Funtion Call Hopefully this wil help someone at Valve resolve it Mike From: [email protected] [mailto:[email protected]] On Behalf Of Weasels Lair Sent: Thursday, May 15, 2014 5:21 PM To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux server mailing list Subject: Re: [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing Ditto for me. Linux servers running SourceMod seem fine so far (at least for TF2, haven't check my CS:S yet). Here's the MM:S and SM I am running on TF2 (kind of old actually it seems): meta version Metamod:Source version 1.10.0-dev Build ID: 837:978c7cd9b0b2-dev Loaded As: Valve Server Plugin Compiled on: Apr 25 2013 Plugin interface version: 15:14 SourceHook version: 5:5 http://www.metamodsource.net/ meta list Listing 7 plugins: [01] SourceMod (1.5.2) by AlliedModders LLC [02] Building Hacks (0.3) by linux_lover [03] TF2Items (1.5.3) by Asherkin & AzuiSleet & Damizean [04] TF2 Tools (1.5.2) by AlliedModders LLC [05] SDK Hooks (1.5.2) by AlliedModders LLC [06] SDK Tools (1.5.2) by AlliedModders LLC [07] SteamTools (0.9.0) by Asher "asherkin" Baker On Thu, May 15, 2014 at 5:02 PM, Ross Bemrose <[email protected]> wrote: Is this server running SourceMod? SourceMod's gamedata seems to need an update on Windows. It doesn't seem to affect Linux. Or at least my Linux PropHunt Redux server seems to be operating normally and PHR requires several common extensions (SDKTools, SDKHooks, TF2Items, TF2) in addition to the SourceMod core.
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