Ok so I was able to run my MvM servers in a window. Below is what the error 
that pops up in a window when a server crashes:

 

Runtime Error!

 

Program c:\gameservers\tf2\mvm_all\srcds.exe

 

R6025

Pure Virtual Funtion Call

 

Hopefully this wil help someone at Valve resolve it

Mike

 

 

From: [email protected] 
[mailto:[email protected]] On Behalf Of Weasels Lair
Sent: Thursday, May 15, 2014 5:21 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux 
server mailing list
Subject: Re: [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing

 

Ditto for me.  Linux servers running SourceMod seem fine so far (at least for 
TF2, haven't check my CS:S yet).  Here's the MM:S and SM I am running on TF2 
(kind of old actually it seems):

 

meta version

Metamod:Source version 1.10.0-dev

Build ID: 837:978c7cd9b0b2-dev

Loaded As: Valve Server Plugin

Compiled on: Apr 25 2013

Plugin interface version: 15:14

SourceHook version: 5:5

http://www.metamodsource.net/

meta list

Listing 7 plugins:

  [01] SourceMod (1.5.2) by AlliedModders LLC

  [02] Building Hacks (0.3) by linux_lover

  [03] TF2Items (1.5.3) by Asherkin & AzuiSleet & Damizean

  [04] TF2 Tools (1.5.2) by AlliedModders LLC

  [05] SDK Hooks (1.5.2) by AlliedModders LLC

  [06] SDK Tools (1.5.2) by AlliedModders LLC

  [07] SteamTools (0.9.0) by Asher "asherkin" Baker

 

 

On Thu, May 15, 2014 at 5:02 PM, Ross Bemrose <[email protected]> wrote:

Is this server running SourceMod?

SourceMod's gamedata seems to need an update on Windows.  It doesn't seem to 
affect Linux.  Or at least my Linux PropHunt Redux server seems to be operating 
normally and PHR requires several common extensions (SDKTools, SDKHooks, 
TF2Items, TF2) in addition to the SourceMod core.

 

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