Looks to be an SDK Hooks issue. All my servers are setup the same yet only a
couple are crashing. Odd. It's been reported to Allied Modders here:

https://forums.alliedmods.net/newreply.php?do=newreply&noquote=1&p=2138280



-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Mike Vail
Sent: Thursday, May 15, 2014 4:51 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing

At least two of our TF2 servers are crashing anywhere from a few seconds to
a 2 minutes since this update. Running on Windows 2008 Dedicated Server box.
I haven't isolated the trouble yet but it's an SRCDS Crash with no
auto-restart in Windows. Just wanted you all to know to keep an eye on your
servers for a little while. I'l report back if I find anything.


-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Eric Smith
Sent: Thursday, May 15, 2014 3:59 PM
To: Half-Life dedicated Win32 server mailing list
([email protected]); Half-Life dedicated Linux server mailing list
([email protected]); '[email protected]'
([email protected])
Subject: [hlds] Mandatory updates for TF2, CS:S, DoD:S, and HL2:DM released

We've released mandatory updates for TF2, CS:S, DoD:S, and HL2:DM. The notes
for the updates are below. The new version for each game is 2230303.

-Eric

====================================

Source Engine Changes (CS:S, DoD:S, HL2:DM, TF2)
- Fixed the skybox on 3rd party maps when using certain sky materials
- In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected
vertices to the grid
- Allow about:blank in the MOTD
- Marked mat_texture_list as a cheat to prevent client exploits
- Removed the sv_voicecodec convar because it isn't necessary anymore and
was being used as an exploit
- Updated the con_logfile convar to checking for invalid filenames
- Updated the network resource download path to check for invalid filenames
- Updated the plugin_load command
     - Servers can only load plugins if they are not running a map
     - Clients can only load plugins if they are not connected to a server

Team Fortress 2
- Fixed a bug that would cause the Sentry's health to look overhealed when
it wasn't
- Fixed an exploit with the Red-Tape Recorder and Sentry where the Sentry
could build up a large amount of health
- Fixed a bug where the Spy could not place a sapper without switching
weapons first
- Fixed the Engineer being able to purchase the Disposable Sentry Gun
upgrade in Mann vs. Machine, build a disposable Sentry, and then refund the
upgrade without the Sentry being destroyed
- Improved client-side critical attack prediction for rapid-fire weapons
(i.e. Flamethrower, Minigun)
- Updated the equip_region for the Pyromancer's Mask
- Fixed the equip_region for tournament medals conflicting with other items
- Added the LBTF2 Season 9 tournament medals
- Updated the localization files



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to