Looks to be an SDK Hooks issue. All my servers are setup the same yet only a couple are crashing. Odd. It's been reported to Allied Modders here:
https://forums.alliedmods.net/newreply.php?do=newreply&noquote=1&p=2138280 -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Mike Vail Sent: Thursday, May 15, 2014 4:51 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Mandatory updates - Windows 2008 TF2 Server's crashing At least two of our TF2 servers are crashing anywhere from a few seconds to a 2 minutes since this update. Running on Windows 2008 Dedicated Server box. I haven't isolated the trouble yet but it's an SRCDS Crash with no auto-restart in Windows. Just wanted you all to know to keep an eye on your servers for a little while. I'l report back if I find anything. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Eric Smith Sent: Thursday, May 15, 2014 3:59 PM To: Half-Life dedicated Win32 server mailing list ([email protected]); Half-Life dedicated Linux server mailing list ([email protected]); '[email protected]' ([email protected]) Subject: [hlds] Mandatory updates for TF2, CS:S, DoD:S, and HL2:DM released We've released mandatory updates for TF2, CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game is 2230303. -Eric ==================================== Source Engine Changes (CS:S, DoD:S, HL2:DM, TF2) - Fixed the skybox on 3rd party maps when using certain sky materials - In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid - Allow about:blank in the MOTD - Marked mat_texture_list as a cheat to prevent client exploits - Removed the sv_voicecodec convar because it isn't necessary anymore and was being used as an exploit - Updated the con_logfile convar to checking for invalid filenames - Updated the network resource download path to check for invalid filenames - Updated the plugin_load command - Servers can only load plugins if they are not running a map - Clients can only load plugins if they are not connected to a server Team Fortress 2 - Fixed a bug that would cause the Sentry's health to look overhealed when it wasn't - Fixed an exploit with the Red-Tape Recorder and Sentry where the Sentry could build up a large amount of health - Fixed a bug where the Spy could not place a sapper without switching weapons first - Fixed the Engineer being able to purchase the Disposable Sentry Gun upgrade in Mann vs. Machine, build a disposable Sentry, and then refund the upgrade without the Sentry being destroyed - Improved client-side critical attack prediction for rapid-fire weapons (i.e. Flamethrower, Minigun) - Updated the equip_region for the Pyromancer's Mask - Fixed the equip_region for tournament medals conflicting with other items - Added the LBTF2 Season 9 tournament medals - Updated the localization files _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

