I'd like to add to Jason's comments that the performance of the Valve
provided servers is significantly degraded when compared to well-run
community servers.  Now it is difficult to find a server with good
performance on anything but a handful of overplayed maps (2fort, dustbowl,
turbine, hightower, goldrush).  This wasn't the case prior to this change.
 So I ask that you do one of two things:

Upgrade the Valve provided servers so they can sustain a 66 update rate to
all the connected clients (mine routinely drops into the high 30s and low
40s with stable pings, I'm guessing that's CPU overloading)

OR

Re-enable the communities to provide superior servers.

Please?


On Fri, May 30, 2014 at 8:36 AM, Jason Tango <[email protected]> wrote:

> Dear TF2 team,
>
> Would it be possible for you to communicate a status as to if/when the
> quickplay changes you made four months ago will be reverted to allow all
> community servers to be included in quickplay again by default?
>
> Fletcher Dunn had stated when this change was made that it would be
> temporary, yet four months later as community server after community server
> dies out, we've had zero communication on the subject from the TF2 team.
>
> Why are you no longer talking to server operators?
>
> Please, guys - communicate to the server community that has supported the
> game for so many years. If this is going to be the "default" quickplay
> configuration from now on, at least let us know so we can start shutting
> off servers as opposed to continuing to pay for hardware in the hopes that
> we'll be treated fairly again. We're hanging on here and financially
> supporting servers in the hopes that we'll be able to fill them again
> someday soon, but if there's no more hope left for us, at least let us know.
>
> Thank you.
>
> - JT
>
> P.S. If I could express to you the extreme sense of hopelessness you are
> imposing on the good communities that have built themselves around TF2, I
> would. We love this game, and we see the "culture" that so attracted us to
> it for all these years slipping away. Please consider the harm you're doing
> to the "good" communities out there but effectively diverting half of the
> player traffic away from even finding us.  Spending years building a
> community only to have the rug pulled out from under us has depressed some
> of our members so much that they've walked away from the game all together.
>  These are long-term TF2 players who - if they can't play on the community
> servers they helped build - are not going to play anymore at all.
>
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