That's propably because i assume the items are located within maps themselves and there's only 2 maps that have them.

-ics

Jordan Olling kirjoitti:
I have used it. I used tf_powerup_mode 1 on ctf_2fort_snow and it enables everything but the powerup pickup items.

On Mon, Dec 22, 2014 at 8:04 PM, Robert Russell <[email protected] <mailto:[email protected]>> wrote:

    Has anyone tried this on any other map with success ?

    Sent from my iPhone

    On Dec 22, 2014, at 9:09 PM, Ross Bemrose <[email protected]
    <mailto:[email protected]>> wrote:

    From the wording, I assumed tf_powerup_mode 1 would enable it on
    any map.

    Haven't tried it yet, though.

    On 12/22/2014 9:06 PM, E. Olsen wrote:
    Just a clarification:

    "- Added new Default Stock Action Item Grappling Hook. Grappling
hooks are usable in Mannpower mode and servers that enable it. Once equipped, press and hold the action key to use it. Use to
    move the player toward the hooked object."

    Does that mean the grappling hook can be enabled in non
    "Mannpower" servers/maps....and if so, how do we enable it?  (I
    can see some interesting uses on certain custom maps).

    On Mon, Dec 22, 2014 at 8:40 PM, Ross Bemrose
    <[email protected] <mailto:[email protected]>> wrote:

        This was answered by Eric on hlds_linux:

        Set "tf_powerup_mode 1" and then changelevel to ctf_foundry
        or ctf_gorge.

        -Eric



        On 12/22/2014 8:40 PM, Scott Biszmaier wrote:

            How exactly does one enabled Mannpower mode on the given
            maps. I've tried both maps and I cannot see anything
            special. Is there a command?

            Thanks

            On 12/22/2014 8:11 PM, Eric Smith wrote:

                We've released a mandatory update for TF2. The notes
                for the update are below. The new version number is
                2559181.

                -Eric

                -----------------------------------------

                Happy Smissmas 2014!

                - All Players who play TF2 during the event will
                receive a Gift: a Stuffed Stocking! Stockings
                contain goodies for good little Mercenaries.
                - Added 29 Limited community-contributed winter
                items to the Nice crate.
                - Added new Limited Festive weapons to the Naughty
                crate.
                - Limited time items can only be found during a
                limited window of time.  The Naughty and Nice crate
                items will no longer be available after February 16,
                2015.
                - Added Naughty and Nice winter keys to the Mann Co.
                Store.
                - Naughty and Nice winter crates cannot be opened
                after February 16, 2015.
                - Premium Players will receive a Secret Saxton to
                give to another player.
                - Item grants from previous events (including the
                Spirit of Giving and the Winter Holiday noise maker)
                have been re-enabled for all players, including
                those who deleted their earlier grants.

                Weapons
                Added The Iron Bomber
                - Demoman Grenade Launcher
                - Grenades do not bounce or roll
                - Damage radius reduced by 20%
                - Grenades that self-detonate deal 10% less damage
                - Added The Iron Bomber to the Mann Co. Store, craft
                list, and item drop list

                Added The Quickiebomb Launcher
                - Demoman Stickybomb Launcher
                - Stickybomb arm time reduced by 0.2 seconds
                - Stickybombs can destroy enemy stickybombs
                - Charge time decreased by 50%
                - Stickybombs fizzle after 2 seconds
                - -15% damage penalty
                - -25% clip size
                - Added The Quickiebomb Launcher to the Mann Co.
                Store, craft list, and item drop list

                Added The Panic Attack
                - Multiclass Shotgun
                - 34% Faster reload time
                - Hold fire to load up to 4 shells
                - Fire rate increases as health decreases
                - Weapon spread increases as health decreases
                - Added The Panic Attack to the Mann Co. Store,
                craft list, and item drop list

                Demoman Changes
                - Damage variance on grenades and stickybombs
                reduced from +/- 10% damage to +/-2%.
                - Grenades and Stickybombs now have the same base
                blast radius as rockets. Changed to 146 from 159.

                Grenade Launcher
                - Direct hit grenades now deal full damage to target
                regardless of where it struck the enemy. Previously
                full damage would only occur when grenades exploded
                closer to the targets feet.

                Stickybomb  Launcher
                - Stickybombs that detonate in the air now have a
                radius ramp up, starting at 85% at base arm time
                (0.8s) going back to 100% over 2 seconds.
                Stickybombs that touch the world will have full radius.
                - Stickybombs now have a more visible trail while
                traveling through the air
                - Stickybombs arm particle is slightly more visible

                Loose Cannon
                - Double donk explosive damage now deal full radius
                damage to victims. Previously double donk explosive
                damage was reduced by radius distance from the
                explosion.
                - Removed a hidden penalty where Cannonballs that
                touched the world would deal 50% less damage in
                addition to regular grenade damage reduction on
                world touch.

                Loch-n-Load
                - Changes to base grenade damage variance now ensure
                the Loch-n-Load does not exceed 124 damage on a
                single hit.
                - Removed +25% self-damage penalty
                - Added -25% radius penalty
                - Changed clipsize penalty to -25% (3 grenades per
                clip) from -50% (2 grenades per clip)
                - Loch-n-load grenades no longer visually tumble
                when fired

                Bootlegger / Ali Baba's Wee Booties
                - Added +25% Demo Charge meter on charge kill

                Tide Turner
                - Added Penalty: Taking damage while shield charging
                reduces remaining charging time
                - Kills while charging now only add 75% meter on
                charge kills instead of 100%

                Scottish Resistance
                - It is now slightly easier to do sticky jumps with
                the Scottish Resistance.  Increased range check for
                stickybomb jumping to sticky damage radius of 146
                from 100.

                Scotsman's Skullcutter
                - Movement speed penalty now only applies when
                weapon is active

                Claidheamh Mor
                - Added +25% Demo Charge meter on charge kill

                Added new game mode Mannpower to the TF2 Beta
                Mannpower Mode
                - To Play. Click on Play Multiplayer, enable Play
                Beta Maps checkbox, and then choose Mannpower Mode.
                - The Following is a list of features in the initial
                launch of Mannpower and is subject to changes in
                future updates.  Feedback is highly encouraged
                - Contains 8 permanent power ups players can find in
                the map.
                - Players can only hold 1 permanent power up at a time.
                - Killing a player with a permanent power up forces
                the power up to drop.
                - Contains 1 temporary power that can be found in
                the map.
                - Use the 'dropitem' command to drop the currently
                held permanent power up
                - Added new Default Stock Action Item Grappling
                Hook.  Grappling hooks are usable in Mannpower mode
                and servers that enable it. Once equipped, press and
                hold the action key to use it. Use to move the
                player toward the hooked object.
                - Mannpower Beta plays a modified version of Capture
                the Flag that requires your team's flag to be at
                base in order to capture the enemy flag.
                - Touching your flag will instantly return it to base.
                - Currently supported on maps ctf_foundry and a
                modified ctf_gorge.
                - Instant respawns enabled
                - Random critical attacks disabled
                - Players spawn with 6 seconds of invulnerability

                General
                - MvM : Added chance to find Australium Weapon
                rewards to all Advanced and Expert Mann vs. Machine
                tours.  Previously only available on Two Cities tour
                - MvM : Added Killstreak kits for Quickiebomb
                Launcher, Iron Bomber and Panic Attack in to Two
                Cities MannUp loot tables
                - Crafting items that are marked as temporarily
                untradable will now yield temporarily untradable
                items instead of permanent
                - Fixed a client crash related to the material system
                - Removed the Giftapult from the store and added a
                crafting recipe for it
                - Updated the equip_region for The Beastly Bonnet
                - Updated the localization files
                - Removed the map restriction on players in karts
                respawning ghost teammates when they touch them

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