The lights on the new maps only work under DirectX 9.

On 12/23/2014 2:00 AM, ics wrote:
> I guess also someone was too lazy to implement proper lights so the 2
> maps for the new gamemode are fullbright and hurt eyes. That, or a
> compile error.
> 
> -ics
> 
> ics kirjoitti:
>> That's propably because i assume the items are located within maps
>> themselves and there's only 2 maps that have them.
>>
>> -ics
>>
>> Jordan Olling kirjoitti:
>>> I have used it. I used tf_powerup_mode 1 on ctf_2fort_snow and it
>>> enables everything but the powerup pickup items.
>>>
>>> On Mon, Dec 22, 2014 at 8:04 PM, Robert Russell <[email protected]
>>> <mailto:[email protected]>> wrote:
>>>
>>>     Has anyone tried this on any other map with success ?
>>>
>>>     Sent from my iPhone
>>>
>>>     On Dec 22, 2014, at 9:09 PM, Ross Bemrose <[email protected]
>>>     <mailto:[email protected]>> wrote:
>>>
>>>>     From the wording, I assumed tf_powerup_mode 1 would enable it on
>>>>     any map.
>>>>
>>>>     Haven't tried it yet, though.
>>>>
>>>>     On 12/22/2014 9:06 PM, E. Olsen wrote:
>>>>>     Just a clarification:
>>>>>
>>>>>     "- Added new Default Stock Action Item Grappling Hook. Grappling
>>>>>     hooks are usable in Mannpower mode and servers that enable it.
>>>>>     Once equipped, press and hold the action key to use it.  Use to
>>>>>     move the player toward the hooked object."
>>>>>
>>>>>     Does that mean the grappling hook can be enabled in non
>>>>>     "Mannpower" servers/maps....and if so, how do we enable it?  (I
>>>>>     can see some interesting uses on certain custom maps).
>>>>>
>>>>>     On Mon, Dec 22, 2014 at 8:40 PM, Ross Bemrose
>>>>>     <[email protected] <mailto:[email protected]>> wrote:
>>>>>
>>>>>         This was answered by Eric on hlds_linux:
>>>>>
>>>>>         Set "tf_powerup_mode 1" and then changelevel to ctf_foundry
>>>>>         or ctf_gorge.
>>>>>
>>>>>         -Eric
>>>>>
>>>>>
>>>>>
>>>>>         On 12/22/2014 8:40 PM, Scott Biszmaier wrote:
>>>>>
>>>>>             How exactly does one enabled Mannpower mode on the given
>>>>>             maps. I've tried both maps and I cannot see anything
>>>>>             special. Is there a command?
>>>>>
>>>>>             Thanks
>>>>>
>>>>>             On 12/22/2014 8:11 PM, Eric Smith wrote:
>>>>>
>>>>>                 We've released a mandatory update for TF2. The notes
>>>>>                 for the update are below. The new version number is
>>>>>                 2559181.
>>>>>
>>>>>                 -Eric
>>>>>
>>>>>                 -----------------------------------------
>>>>>
>>>>>                 Happy Smissmas 2014!
>>>>>
>>>>>                 - All Players who play TF2 during the event will
>>>>>                 receive a Gift: a Stuffed Stocking! Stockings
>>>>>                 contain goodies for good little Mercenaries.
>>>>>                 - Added 29 Limited community-contributed winter
>>>>>                 items to the Nice crate.
>>>>>                 - Added new Limited Festive weapons to the Naughty
>>>>>                 crate.
>>>>>                 - Limited time items can only be found during a
>>>>>                 limited window of time.  The Naughty and Nice crate
>>>>>                 items will no longer be available after February 16,
>>>>>                 2015.
>>>>>                 - Added Naughty and Nice winter keys to the Mann Co.
>>>>>                 Store.
>>>>>                 - Naughty and Nice winter crates cannot be opened
>>>>>                 after February 16, 2015.
>>>>>                 - Premium Players will receive a Secret Saxton to
>>>>>                 give to another player.
>>>>>                 - Item grants from previous events (including the
>>>>>                 Spirit of Giving and the Winter Holiday noise maker)
>>>>>                 have been re-enabled for all players, including
>>>>>                 those who deleted their earlier grants.
>>>>>
>>>>>                 Weapons
>>>>>                 Added The Iron Bomber
>>>>>                 - Demoman Grenade Launcher
>>>>>                 - Grenades do not bounce or roll
>>>>>                 - Damage radius reduced by 20%
>>>>>                 - Grenades that self-detonate deal 10% less damage
>>>>>                 - Added The Iron Bomber to the Mann Co. Store, craft
>>>>>                 list, and item drop list
>>>>>
>>>>>                 Added The Quickiebomb Launcher
>>>>>                 - Demoman Stickybomb Launcher
>>>>>                 - Stickybomb arm time reduced by 0.2 seconds
>>>>>                 - Stickybombs can destroy enemy stickybombs
>>>>>                 - Charge time decreased by 50%
>>>>>                 - Stickybombs fizzle after 2 seconds
>>>>>                 - -15% damage penalty
>>>>>                 - -25% clip size
>>>>>                 - Added The Quickiebomb Launcher to the Mann Co.
>>>>>                 Store, craft list, and item drop list
>>>>>
>>>>>                 Added The Panic Attack
>>>>>                 - Multiclass Shotgun
>>>>>                 - 34% Faster reload time
>>>>>                 - Hold fire to load up to 4 shells
>>>>>                 - Fire rate increases as health decreases
>>>>>                 - Weapon spread increases as health decreases
>>>>>                 - Added The Panic Attack to the Mann Co. Store,
>>>>>                 craft list, and item drop list
>>>>>
>>>>>                 Demoman Changes
>>>>>                 - Damage variance on grenades and stickybombs
>>>>>                 reduced from +/- 10% damage to +/-2%.
>>>>>                 - Grenades and Stickybombs now have the same base
>>>>>                 blast radius as rockets. Changed to 146 from 159.
>>>>>
>>>>>                 Grenade Launcher
>>>>>                 - Direct hit grenades now deal full damage to target
>>>>>                 regardless of where it struck the enemy. Previously
>>>>>                 full damage would only occur when grenades exploded
>>>>>                 closer to the targets feet.
>>>>>
>>>>>                 Stickybomb  Launcher
>>>>>                 - Stickybombs that detonate in the air now have a
>>>>>                 radius ramp up, starting at 85% at base arm time
>>>>>                 (0.8s) going back to 100% over 2 seconds.
>>>>>                 Stickybombs that touch the world will have full
>>>>> radius.
>>>>>                 - Stickybombs now have a more visible trail while
>>>>>                 traveling through the air
>>>>>                 - Stickybombs arm particle is slightly more visible
>>>>>
>>>>>                 Loose Cannon
>>>>>                 - Double donk explosive damage now deal full radius
>>>>>                 damage to victims. Previously double donk explosive
>>>>>                 damage was reduced by radius distance from the
>>>>>                 explosion.
>>>>>                 - Removed a hidden penalty where Cannonballs that
>>>>>                 touched the world would deal 50% less damage in
>>>>>                 addition to regular grenade damage reduction on
>>>>>                 world touch.
>>>>>
>>>>>                 Loch-n-Load
>>>>>                 - Changes to base grenade damage variance now ensure
>>>>>                 the Loch-n-Load does not exceed 124 damage on a
>>>>>                 single hit.
>>>>>                 - Removed +25% self-damage penalty
>>>>>                 - Added -25% radius penalty
>>>>>                 - Changed clipsize penalty to -25% (3 grenades per
>>>>>                 clip) from -50% (2 grenades per clip)
>>>>>                 - Loch-n-load grenades no longer visually tumble
>>>>>                 when fired
>>>>>
>>>>>                 Bootlegger / Ali Baba's Wee Booties
>>>>>                 - Added +25% Demo Charge meter on charge kill
>>>>>
>>>>>                 Tide Turner
>>>>>                 - Added Penalty: Taking damage while shield charging
>>>>>                 reduces remaining charging time
>>>>>                 - Kills while charging now only add 75% meter on
>>>>>                 charge kills instead of 100%
>>>>>
>>>>>                 Scottish Resistance
>>>>>                 - It is now slightly easier to do sticky jumps with
>>>>>                 the Scottish Resistance.  Increased range check for
>>>>>                 stickybomb jumping to sticky damage radius of 146
>>>>>                 from 100.
>>>>>
>>>>>                 Scotsman's Skullcutter
>>>>>                 - Movement speed penalty now only applies when
>>>>>                 weapon is active
>>>>>
>>>>>                 Claidheamh Mor
>>>>>                 - Added +25% Demo Charge meter on charge kill
>>>>>
>>>>>                 Added new game mode Mannpower to the TF2 Beta
>>>>>                 Mannpower Mode
>>>>>                 - To Play. Click on Play Multiplayer, enable Play
>>>>>                 Beta Maps checkbox, and then choose Mannpower Mode.
>>>>>                 - The Following is a list of features in the initial
>>>>>                 launch of Mannpower and is subject to changes in
>>>>>                 future updates.  Feedback is highly encouraged
>>>>>                 - Contains 8 permanent power ups players can find in
>>>>>                 the map.
>>>>>                 - Players can only hold 1 permanent power up at a
>>>>> time.
>>>>>                 - Killing a player with a permanent power up forces
>>>>>                 the power up to drop.
>>>>>                 - Contains 1 temporary power that can be found in
>>>>>                 the map.
>>>>>                 - Use the 'dropitem' command to drop the currently
>>>>>                 held permanent power up
>>>>>                 - Added new Default Stock Action Item Grappling
>>>>>                 Hook.  Grappling hooks are usable in Mannpower mode
>>>>>                 and servers that enable it. Once equipped, press and
>>>>>                 hold the action key to use it. Use to move the
>>>>>                 player toward the hooked object.
>>>>>                 - Mannpower Beta plays a modified version of Capture
>>>>>                 the Flag that requires your team's flag to be at
>>>>>                 base in order to capture the enemy flag.
>>>>>                 - Touching your flag will instantly return it to base.
>>>>>                 - Currently supported on maps ctf_foundry and a
>>>>>                 modified ctf_gorge.
>>>>>                 - Instant respawns enabled
>>>>>                 - Random critical attacks disabled
>>>>>                 - Players spawn with 6 seconds of invulnerability
>>>>>
>>>>>                 General
>>>>>                 - MvM : Added chance to find Australium Weapon
>>>>>                 rewards to all Advanced and Expert Mann vs. Machine
>>>>>                 tours.  Previously only available on Two Cities tour
>>>>>                 - MvM : Added Killstreak kits for Quickiebomb
>>>>>                 Launcher, Iron Bomber and Panic Attack in to Two
>>>>>                 Cities MannUp loot tables
>>>>>                 - Crafting items that are marked as temporarily
>>>>>                 untradable will now yield temporarily untradable
>>>>>                 items instead of permanent
>>>>>                 - Fixed a client crash related to the material system
>>>>>                 - Removed the Giftapult from the store and added a
>>>>>                 crafting recipe for it
>>>>>                 - Updated the equip_region for The Beastly Bonnet
>>>>>                 - Updated the localization files
>>>>>                 - Removed the map restriction on players in karts
>>>>>                 respawning ghost teammates when they touch them
>>>>>
>>>>> _______________________________________________
>>>>>                 To unsubscribe, edit your list preferences, or view
>>>>>                 the list archives, please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>
>>>>>
>>>>>
>>>>>             _______________________________________________
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>>>>>             list archives, please visit:
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>>>>>
>>>>>
>>>>>
>>>>>         _______________________________________________
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>>>>>         archives, please visit:
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>>>>>
>>>>>
>>>>>
>>>>>
>>>>>     _______________________________________________
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>>>>> archives, please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>
>>>>     _______________________________________________
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>>>>     archives, please visit:
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>>>
>>>     _______________________________________________
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>>>
>>>
>>>
>>>
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>>
>>
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> 
> 
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