Turn on Full HDR, Valve has compiled the maps with HDR lighting only.
On Dec 23, 2014 7:54 PM, "ics" <[email protected]> wrote:

>  So, a compile error or mishap then.
>
> -ics
>
> ----- Alkuperäinen viesti -----
> > The lights on the new maps only work under DirectX 9.
> >
> > On 12/23/2014 2:00 AM, ics wrote:
> > > I guess also someone was too lazy to implement proper lights so the 2
> > > maps for the new gamemode are fullbright and hurt eyes. That, or a
> > > compile error.
> > >
> > > -ics
> > >
> > > ics kirjoitti:
> > > > That's propably because i assume the items are located within maps
> > > > themselves and there's only 2 maps that have them.
> > > >
> > > > -ics
> > > >
> > > > Jordan Olling kirjoitti:
> > > > > I have used it. I used tf_powerup_mode 1 on ctf_2fort_snow and it
> > > > > enables everything but the powerup pickup items.
> > > > >
> > > > > On Mon, Dec 22, 2014 at 8:04 PM, Robert Russell <
> [email protected]
> > > > > <mailto:[email protected] <[email protected]>>> wrote:
> > > > >
> > > > > Has anyone tried this on any other map with success ?
> > > > >
> > > > > Sent from my iPhone
> > > > >
> > > > > On Dec 22, 2014, at 9:09 PM, Ross Bemrose <[email protected]
> > > > > <mailto:[email protected] <[email protected]>>> wrote:
> > > > >
> > > > > > From the wording, I assumed tf_powerup_mode 1 would enable it on
> > > > > > any map.
> > > > > >
> > > > > > Haven't tried it yet, though.
> > > > > >
> > > > > > On 12/22/2014 9:06 PM, E. Olsen wrote:
> > > > > > > Just a clarification:
> > > > > > >
> > > > > > > "- Added new Default Stock Action Item Grappling Hook.
> > > > > > > Grappling hooks are usable in Mannpower mode and servers that
> > > > > > > enable it. Once equipped, press and hold the action key to use
> > > > > > > it.  Use to move the player toward the hooked object."
> > > > > > >
> > > > > > > Does that mean the grappling hook can be enabled in non
> > > > > > > "Mannpower" servers/maps....and if so, how do we enable it?
> (I
> > > > > > > can see some interesting uses on certain custom maps).
> > > > > > >
> > > > > > > On Mon, Dec 22, 2014 at 8:40 PM, Ross Bemrose
> > > > > > > <[email protected] <mailto:[email protected]
> <[email protected]>>> wrote:
> > > > > > >
> > > > > > > This was answered by Eric on hlds_linux:
> > > > > > >
> > > > > > > Set "tf_powerup_mode 1" and then changelevel to ctf_foundry
> > > > > > > or ctf_gorge.
> > > > > > >
> > > > > > > -Eric
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > On 12/22/2014 8:40 PM, Scott Biszmaier wrote:
> > > > > > >
> > > > > > > How exactly does one enabled Mannpower mode on the given
> > > > > > > maps. I've tried both maps and I cannot see anything
> > > > > > > special. Is there a command?
> > > > > > >
> > > > > > > Thanks
> > > > > > >
> > > > > > > On 12/22/2014 8:11 PM, Eric Smith wrote:
> > > > > > >
> > > > > > > We've released a mandatory update for TF2. The notes
> > > > > > > for the update are below. The new version number is
> > > > > > > 2559181.
> > > > > > >
> > > > > > > -Eric
> > > > > > >
> > > > > > > -----------------------------------------
> > > > > > >
> > > > > > > Happy Smissmas 2014!
> > > > > > >
> > > > > > > - All Players who play TF2 during the event will
> > > > > > > receive a Gift: a Stuffed Stocking! Stockings
> > > > > > > contain goodies for good little Mercenaries.
> > > > > > > - Added 29 Limited community-contributed winter
> > > > > > > items to the Nice crate.
> > > > > > > - Added new Limited Festive weapons to the Naughty
> > > > > > > crate.
> > > > > > > - Limited time items can only be found during a
> > > > > > > limited window of time.  The Naughty and Nice crate
> > > > > > > items will no longer be available after February 16,
> > > > > > > 2015.
> > > > > > > - Added Naughty and Nice winter keys to the Mann Co.
> > > > > > > Store.
> > > > > > > - Naughty and Nice winter crates cannot be opened
> > > > > > > after February 16, 2015.
> > > > > > > - Premium Players will receive a Secret Saxton to
> > > > > > > give to another player.
> > > > > > > - Item grants from previous events (including the
> > > > > > > Spirit of Giving and the Winter Holiday noise maker)
> > > > > > > have been re-enabled for all players, including
> > > > > > > those who deleted their earlier grants.
> > > > > > >
> > > > > > > Weapons
> > > > > > > Added The Iron Bomber
> > > > > > > - Demoman Grenade Launcher
> > > > > > > - Grenades do not bounce or roll
> > > > > > > - Damage radius reduced by 20%
> > > > > > > - Grenades that self-detonate deal 10% less damage
> > > > > > > - Added The Iron Bomber to the Mann Co. Store, craft
> > > > > > > list, and item drop list
> > > > > > >
> > > > > > > Added The Quickiebomb Launcher
> > > > > > > - Demoman Stickybomb Launcher
> > > > > > > - Stickybomb arm time reduced by 0.2 seconds
> > > > > > > - Stickybombs can destroy enemy stickybombs
> > > > > > > - Charge time decreased by 50%
> > > > > > > - Stickybombs fizzle after 2 seconds
> > > > > > > - -15% damage penalty
> > > > > > > - -25% clip size
> > > > > > > - Added The Quickiebomb Launcher to the Mann Co.
> > > > > > > Store, craft list, and item drop list
> > > > > > >
> > > > > > > Added The Panic Attack
> > > > > > > - Multiclass Shotgun
> > > > > > > - 34% Faster reload time
> > > > > > > - Hold fire to load up to 4 shells
> > > > > > > - Fire rate increases as health decreases
> > > > > > > - Weapon spread increases as health decreases
> > > > > > > - Added The Panic Attack to the Mann Co. Store,
> > > > > > > craft list, and item drop list
> > > > > > >
> > > > > > > Demoman Changes
> > > > > > > - Damage variance on grenades and stickybombs
> > > > > > > reduced from +/- 10% damage to +/-2%.
> > > > > > > - Grenades and Stickybombs now have the same base
> > > > > > > blast radius as rockets. Changed to 146 from 159.
> > > > > > >
> > > > > > > Grenade Launcher
> > > > > > > - Direct hit grenades now deal full damage to target
> > > > > > > regardless of where it struck the enemy. Previously
> > > > > > > full damage would only occur when grenades exploded
> > > > > > > closer to the targets feet.
> > > > > > >
> > > > > > > Stickybomb  Launcher
> > > > > > > - Stickybombs that detonate in the air now have a
> > > > > > > radius ramp up, starting at 85% at base arm time
> > > > > > > (0.8s) going back to 100% over 2 seconds.
> > > > > > > Stickybombs that touch the world will have full
> > > > > > > radius.
> > > > > > > - Stickybombs now have a more visible trail while
> > > > > > > traveling through the air
> > > > > > > - Stickybombs arm particle is slightly more visible
> > > > > > >
> > > > > > > Loose Cannon
> > > > > > > - Double donk explosive damage now deal full radius
> > > > > > > damage to victims. Previously double donk explosive
> > > > > > > damage was reduced by radius distance from the
> > > > > > > explosion.
> > > > > > > - Removed a hidden penalty where Cannonballs that
> > > > > > > touched the world would deal 50% less damage in
> > > > > > > addition to regular grenade damage reduction on
> > > > > > > world touch.
> > > > > > >
> > > > > > > Loch-n-Load
> > > > > > > - Changes to base grenade damage variance now ensure
> > > > > > > the Loch-n-Load does not exceed 124 damage on a
> > > > > > > single hit.
> > > > > > > - Removed +25% self-damage penalty
> > > > > > > - Added -25% radius penalty
> > > > > > > - Changed clipsize penalty to -25% (3 grenades per
> > > > > > > clip) from -50% (2 grenades per clip)
> > > > > > > - Loch-n-load grenades no longer visually tumble
> > > > > > > when fired
> > > > > > >
> > > > > > > Bootlegger / Ali Baba's Wee Booties
> > > > > > > - Added +25% Demo Charge meter on charge kill
> > > > > > >
> > > > > > > Tide Turner
> > > > > > > - Added Penalty: Taking damage while shield charging
> > > > > > > reduces remaining charging time
> > > > > > > - Kills while charging now only add 75% meter on
> > > > > > > charge kills instead of 100%
> > > > > > >
> > > > > > > Scottish Resistance
> > > > > > > - It is now slightly easier to do sticky jumps with
> > > > > > > the Scottish Resistance.  Increased range check for
> > > > > > > stickybomb jumping to sticky damage radius of 146
> > > > > > > from 100.
> > > > > > >
> > > > > > > Scotsman's Skullcutter
> > > > > > > - Movement speed penalty now only applies when
> > > > > > > weapon is active
> > > > > > >
> > > > > > > Claidheamh Mor
> > > > > > > - Added +25% Demo Charge meter on charge kill
> > > > > > >
> > > > > > > Added new game mode Mannpower to the TF2 Beta
> > > > > > > Mannpower Mode
> > > > > > > - To Play. Click on Play Multiplayer, enable Play
> > > > > > > Beta Maps checkbox, and then choose Mannpower Mode.
> > > > > > > - The Following is a list of features in the initial
> > > > > > > launch of Mannpower and is subject to changes in
> > > > > > > future updates.  Feedback is highly encouraged
> > > > > > > - Contains 8 permanent power ups players can find in
> > > > > > > the map.
> > > > > > > - Players can only hold 1 permanent power up at a
> > > > > > > time.
> > > > > > > - Killing a player with a permanent power up forces
> > > > > > > the power up to drop.
> > > > > > > - Contains 1 temporary power that can be found in
> > > > > > > the map.
> > > > > > > - Use the 'dropitem' command to drop the currently
> > > > > > > held permanent power up
> > > > > > > - Added new Default Stock Action Item Grappling
> > > > > > > Hook.  Grappling hooks are usable in Mannpower mode
> > > > > > > and servers that enable it. Once equipped, press and
> > > > > > > hold the action key to use it. Use to move the
> > > > > > > player toward the hooked object.
> > > > > > > - Mannpower Beta plays a modified version of Capture
> > > > > > > the Flag that requires your team's flag to be at
> > > > > > > base in order to capture the enemy flag.
> > > > > > > - Touching your flag will instantly return it to base.
> > > > > > > - Currently supported on maps ctf_foundry and a
> > > > > > > modified ctf_gorge.
> > > > > > > - Instant respawns enabled
> > > > > > > - Random critical attacks disabled
> > > > > > > - Players spawn with 6 seconds of invulnerability
> > > > > > >
> > > > > > > General
> > > > > > > - MvM : Added chance to find Australium Weapon
> > > > > > > rewards to all Advanced and Expert Mann vs. Machine
> > > > > > > tours.  Previously only available on Two Cities tour
> > > > > > > - MvM : Added Killstreak kits for Quickiebomb
> > > > > > > Launcher, Iron Bomber and Panic Attack in to Two
> > > > > > > Cities MannUp loot tables
> > > > > > > - Crafting items that are marked as temporarily
> > > > > > > untradable will now yield temporarily untradable
> > > > > > > items instead of permanent
> > > > > > > - Fixed a client crash related to the material system
> > > > > > > - Removed the Giftapult from the store and added a
> > > > > > > crafting recipe for it
> > > > > > > - Updated the equip_region for The Beastly Bonnet
> > > > > > > - Updated the localization files
> > > > > > > - Removed the map restriction on players in karts
> > > > > > > respawning ghost teammates when they touch them
> > > > > > >
> > > > > > > _______________________________________________
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> > > > > > >
> > > > > > >
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