Sorry to hijack the thread but have anyone noticed a bunch of clients getting disconnected due to SteamID invalid tickets?
_pilger On 13 March 2015 at 11:04, E. Olsen <[email protected]> wrote: > I'm seeing it on both stock & custom maps - but only on payload maps for > some reason. > > On Fri, Mar 13, 2015 at 10:02 AM, ics <[email protected]> wrote: > >> Haven't seen this yet but it may be possible that the map uses sounds >> that it wants to download to the user and they are now missing, even if >> they were official sounds. It depends how they are setup within the map. Is >> it a custom map that you are referring to or default map? >> >> -ics >> >> E. Olsen kirjoitti: >> >>> Is anyone else having an issue where the client is now attempting to >>> download a bunch of .wav files in the sound/vo folder every time they join >>> a payload map? I've verified my files client-side, and it only seems to >>> happen on our payload maps for some reason (windows server 2008R2). >>> >>> On Thu, Mar 12, 2015 at 5:38 PM, Eric Smith <[email protected] >>> <mailto:[email protected]>> wrote: >>> >>> We've released a mandatory update for TF2. The notes for the >>> update are below. The new version number is 2669464. >>> >>> -Eric >>> >>> ---------------------------------------------------- >>> >>> - Announcing the Taunt Workshop! >>> - Steam Workshop taunt submissions can now be "Certified >>> Compatible" and are no longer tagged as Beta >>> - Added 3 new community-created taunts to the Mann Co. Store >>> - Scout taunt: The Boston Breakdance >>> - Sniper taunt: The Killer Solo >>> - Sniper taunt: Most Wanted >>> - Added Crate #92 to the drop list >>> - Updated sound vo files to use .mp3 files instead of .wav files >>> to reduce hard drive space >>> - Fixed a bug related to jiggle bones and >>> cl_jiggle_bone_framerate_cutoff >>> - Fixed an exploit related to material .vmt files and playing on >>> servers using sv_pure >>> - Fixed the game not running for some dual GPU machines (Mac OS X) >>> - Fixed a dedicated server crash caused by a Soldier with >>> Mantreads landing on a player with the Warlock powerup equipped >>> - Fixed an exploit related to Highlander mode and changing teams >>> with instant respawn >>> - Fixed a bug with the vote system UI when >>> sv_vote_ui_hide_disabled_issues was set to 0 >>> - Fixed an exploit where clients could bypass the name change timer >>> - Fixed a bug that caused some particles to not draw correctly >>> - Fixed shadows drawing on some wearables while in first person >>> - Fixed an exploit related to the Gunslinger and hitting teammates >>> to generate a guaranteed third hit that is critical >>> - Fixed the Killstreak icon not being positioned correctly in the >>> HUD targetID panel >>> - Fixed not being able to activate the Phlogistinator's buff using >>> alt-fire when ammo was below the cost of an airblast >>> - Updated the Mann Co. Store and Armory to not display item levels >>> - Fixed the Phlogistinator's bottle not getting the crit-boost >>> material effect >>> - Added a "no helmet" style for the Antlers >>> - Added the OSL.tf tournament medals >>> - Added the Florida LAN tournament medals >>> - Reduced the latency of voice audio >>> - Updated the equip_region for the Black Knight's Bascinet >>> - Updated The Little Bear so it can get assists in Pyrovision >>> - Updated weapons sounds for the axe_hit, blade_hit, and cbar_hit >>> sound effects >>> - Updated Mann Co. Store prices for foreign currencies to current >>> USD equivalents >>> - Updated the description for The Gunslinger to include the three >>> hit combo >>> - Updated the localization files >>> - Mannpower update >>> - Added new map ctf_thundermountain >>> - Added new powerup: Knockout >>> - Restricts the carrier to Melee and Grappling >>> Hook only >>> - Max health increased by 150 >>> - Immune to airblast and damage pushback >>> - Melee weapon always crits and forcibly shoves >>> the victim away >>> - Melee hit forces the victim to drop their >>> powerup or the flag if they have it >>> - 4X melee damage to buildings >>> - Grappling Hook changes >>> - Added hook jump- hit the jump key while being >>> pulled-in to detach and jump extra distance (jump velocity convar >>> "tf_grapplinghook_jump_up_speed") >>> - Added support for hooking into enemy players >>> - Release the fire button once the hook >>> has hit an enemy player to draw yourself to them >>> - Hooked victims will bleed for 2 health >>> per second >>> - Unhook at any time by switching back to >>> the grapple, or firing it again away from your victim >>> - Force detach if the hook is not in line >>> of sight of hooked in enemy for more than 1 second >>> - Sound cue added when hooked by an >>> enemy's grapple >>> - Added new Grapple weapon sounds and grapple >>> projectile >>> - Reduced max firing distance to 4000 units >>> (convar "tf_grapplinghook_max_distance") >>> - Increased hook re-fire delay from 0.2 seconds to >>> 0.5 seconds >>> - Re-enabled fall damage for the grappling hook >>> (convar "tf_grapplinghook_prevent_fall_damage") >>> - Fixed grappling hook rope drawing as the wrong >>> color for friendly disguised Spy >>> - Added Revenge temporary powerup >>> - Activates and spawns when a significant game >>> imbalance is detected >>> - Temporarily grants crits, increased fire rate >>> and increased clip size >>> - Added unique powerup pickup sounds >>> - Random Melee critical hits are now enabled in Mannpower >>> (ConVar "tf_weapon_criticals_melee 2") >>> - Strength: Fixed sentries inheriting the double damage >>> multiplier >>> - Reduced the time it takes a dropped powerup to become >>> available for pickup by 0.5 seconds >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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