Please disregard my sound(s) issue - I've tracked it down. On Fri, Mar 13, 2015 at 10:17 AM, pilger <[email protected]> wrote:
> Sorry to hijack the thread but have anyone noticed a bunch of clients > getting disconnected due to SteamID invalid tickets? > > > _pilger > > On 13 March 2015 at 11:04, E. Olsen <[email protected]> wrote: > >> I'm seeing it on both stock & custom maps - but only on payload maps for >> some reason. >> >> On Fri, Mar 13, 2015 at 10:02 AM, ics <[email protected]> wrote: >> >>> Haven't seen this yet but it may be possible that the map uses sounds >>> that it wants to download to the user and they are now missing, even if >>> they were official sounds. It depends how they are setup within the map. Is >>> it a custom map that you are referring to or default map? >>> >>> -ics >>> >>> E. Olsen kirjoitti: >>> >>>> Is anyone else having an issue where the client is now attempting to >>>> download a bunch of .wav files in the sound/vo folder every time they join >>>> a payload map? I've verified my files client-side, and it only seems to >>>> happen on our payload maps for some reason (windows server 2008R2). >>>> >>>> On Thu, Mar 12, 2015 at 5:38 PM, Eric Smith <[email protected] >>>> <mailto:[email protected]>> wrote: >>>> >>>> We've released a mandatory update for TF2. The notes for the >>>> update are below. The new version number is 2669464. >>>> >>>> -Eric >>>> >>>> ---------------------------------------------------- >>>> >>>> - Announcing the Taunt Workshop! >>>> - Steam Workshop taunt submissions can now be "Certified >>>> Compatible" and are no longer tagged as Beta >>>> - Added 3 new community-created taunts to the Mann Co. Store >>>> - Scout taunt: The Boston Breakdance >>>> - Sniper taunt: The Killer Solo >>>> - Sniper taunt: Most Wanted >>>> - Added Crate #92 to the drop list >>>> - Updated sound vo files to use .mp3 files instead of .wav files >>>> to reduce hard drive space >>>> - Fixed a bug related to jiggle bones and >>>> cl_jiggle_bone_framerate_cutoff >>>> - Fixed an exploit related to material .vmt files and playing on >>>> servers using sv_pure >>>> - Fixed the game not running for some dual GPU machines (Mac OS X) >>>> - Fixed a dedicated server crash caused by a Soldier with >>>> Mantreads landing on a player with the Warlock powerup equipped >>>> - Fixed an exploit related to Highlander mode and changing teams >>>> with instant respawn >>>> - Fixed a bug with the vote system UI when >>>> sv_vote_ui_hide_disabled_issues was set to 0 >>>> - Fixed an exploit where clients could bypass the name change timer >>>> - Fixed a bug that caused some particles to not draw correctly >>>> - Fixed shadows drawing on some wearables while in first person >>>> - Fixed an exploit related to the Gunslinger and hitting teammates >>>> to generate a guaranteed third hit that is critical >>>> - Fixed the Killstreak icon not being positioned correctly in the >>>> HUD targetID panel >>>> - Fixed not being able to activate the Phlogistinator's buff using >>>> alt-fire when ammo was below the cost of an airblast >>>> - Updated the Mann Co. Store and Armory to not display item levels >>>> - Fixed the Phlogistinator's bottle not getting the crit-boost >>>> material effect >>>> - Added a "no helmet" style for the Antlers >>>> - Added the OSL.tf tournament medals >>>> - Added the Florida LAN tournament medals >>>> - Reduced the latency of voice audio >>>> - Updated the equip_region for the Black Knight's Bascinet >>>> - Updated The Little Bear so it can get assists in Pyrovision >>>> - Updated weapons sounds for the axe_hit, blade_hit, and cbar_hit >>>> sound effects >>>> - Updated Mann Co. Store prices for foreign currencies to current >>>> USD equivalents >>>> - Updated the description for The Gunslinger to include the three >>>> hit combo >>>> - Updated the localization files >>>> - Mannpower update >>>> - Added new map ctf_thundermountain >>>> - Added new powerup: Knockout >>>> - Restricts the carrier to Melee and Grappling >>>> Hook only >>>> - Max health increased by 150 >>>> - Immune to airblast and damage pushback >>>> - Melee weapon always crits and forcibly shoves >>>> the victim away >>>> - Melee hit forces the victim to drop their >>>> powerup or the flag if they have it >>>> - 4X melee damage to buildings >>>> - Grappling Hook changes >>>> - Added hook jump- hit the jump key while being >>>> pulled-in to detach and jump extra distance (jump velocity convar >>>> "tf_grapplinghook_jump_up_speed") >>>> - Added support for hooking into enemy players >>>> - Release the fire button once the hook >>>> has hit an enemy player to draw yourself to them >>>> - Hooked victims will bleed for 2 health >>>> per second >>>> - Unhook at any time by switching back to >>>> the grapple, or firing it again away from your victim >>>> - Force detach if the hook is not in line >>>> of sight of hooked in enemy for more than 1 second >>>> - Sound cue added when hooked by an >>>> enemy's grapple >>>> - Added new Grapple weapon sounds and grapple >>>> projectile >>>> - Reduced max firing distance to 4000 units >>>> (convar "tf_grapplinghook_max_distance") >>>> - Increased hook re-fire delay from 0.2 seconds to >>>> 0.5 seconds >>>> - Re-enabled fall damage for the grappling hook >>>> (convar "tf_grapplinghook_prevent_fall_damage") >>>> - Fixed grappling hook rope drawing as the wrong >>>> color for friendly disguised Spy >>>> - Added Revenge temporary powerup >>>> - Activates and spawns when a significant game >>>> imbalance is detected >>>> - Temporarily grants crits, increased fire rate >>>> and increased clip size >>>> - Added unique powerup pickup sounds >>>> - Random Melee critical hits are now enabled in Mannpower >>>> (ConVar "tf_weapon_criticals_melee 2") >>>> - Strength: Fixed sentries inheriting the double damage >>>> multiplier >>>> - Reduced the time it takes a dropped powerup to become >>>> available for pickup by 0.5 seconds >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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