I hear ya, Rowedahelicon, and after all the letters I've written the TF2
team filled with workable suggestions for how to improve the situation over
the last 3 years (to include our community spending several months working
on a new UI design <http://i.imgur.com/tAmWXj6.png> that would preserve
Valve's changes, while shining a light on community servers again, which we
submitted almost a year ago, and heard nothing back), I think they've
finally extinguished any hope I had that they would finally come around and
consider us valuable to the game again.

I'd say I understand it, but I really don't. There a certain callousness
now to how they approach community servers now that I never would have
thought possible just a few years ago. Back then, everyone on the team,
from Eric Smith, to Fletcher Dunn, and even Robin Walker were very
"approachable" in terms of ideas and concerns. The atmosphere we were
participating in then could best be described as a "collaboration" between
the TF2 team and all of our communities hosting servers.

I think the TF2 team are all good folks, and I also think that they believe
they are doing what is best for the game (not matter how much I, and
thousands of regulars that still prefer community servers disagree), but I
think there comes a certain time when you simply have to recognize that not
only is your input not valued anymore, but it is ignored to the point of
indifference.

It's a shame, but I don't think they're listening anymore, and I don't
think they ever intend to again. I'm not sure what earned us this level of
disdain, but it's painfully obvious that's how they feel about community
servers.

On Thu, Dec 17, 2015 at 5:16 PM, kletch1333 . <[email protected]>
wrote:

> "I think it's time we started to combine our efforts on this matter
> instead of discussing here in the mailing thread where it turns into
> bickering"
> What would you suggest?
>
> On Thu, Dec 17, 2015 at 10:12 PM, Rowedahelicon <
> [email protected]> wrote:
>
>> @E.Olsen I tried making a post about that earlier today but it seems it
>> got eaten. I had asked about the progress of the supposed help to the
>> community servers we were promised forever ago. I think it's time we
>> started to combine our efforts on this matter instead of discussing here in
>> the mailing thread where it turns into bickering
>>
>> On Thu, Dec 17, 2015 at 5:08 PM, E. Olsen <[email protected]> wrote:
>>
>>> So...Bah Humbug to us, as players are once again driven further away
>>> from community servers?
>>>
>>> Geez, guys - you'd think after three years since the "temporary" changes
>>> were made to quickplay, you'd be able to come up with something - anything
>>> - to support the folks who've supported you the most.
>>>
>>> Ah well. Merry Christmas. I hope we're still here next year.
>>>
>>>
>>> On Thu, Dec 17, 2015 at 4:57 PM, Eric Smith <[email protected]>
>>> wrote:
>>>
>>>> We're working on a mandatory update for TF2. This is the Tough Break
>>>> Update.
>>>>
>>>>         http://www.teamfortress.com/toughbreak/
>>>>
>>>> We should have it ready soon.
>>>>
>>>> -Eric
>>>>
>>>>
>>>> _______________________________________________
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>>>> please visit:
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>>>>
>>>
>>>
>>> _______________________________________________
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>>> please visit:
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>>>
>>>
>>
>>
>> --
>> *Matthew (Rowedahelicon) Robinson*
>> Web Designer / Artist / Writer
>> Website - http://www.rowedahelicon.com/
>>
>> _______________________________________________
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>> please visit:
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>>
>>
>
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