It still doesn't excuse Valve from fucking over community servers. On 18 Dec 2015 14:15, <[email protected]> wrote:
> There is a difference between official servers and officially HOSTED > servers. Minecraft Realms is still community run and operated. Realms is to > Minecraft what Multiplay is to TF2 - A hosting provider. It's not correct > to mix the two. > > On 2015-12-18 12:45, Robert Paulson wrote: > >> Your understanding is flawed then. Everything you've been saying is >> logically flawed and it just seems like you are just trying to be as >> troll as possible. >> >> If hosting servers was a zero sum game, then why would the would Valve >> let people do it? Use your brain and think. They do it because it is >> NOT a zero sum game. We get something out of it and they get something >> out of it. >> >> It doesn't matter if they were on quickplay.I don't know how many >> times I have to repeat myself. My point is that even servers that >> aren't eligible for quickplay were negatively affected because most >> players are now never even aware that community servers exist given >> the tiny button that browse servers have. If you ever ran a saxton/ff >> server you would know what I am talking about, but you obvious don't >> have any experience in this matter. There used to be dozens of custom >> servers populated 24/7 and now there are maybe 3-4. >> >> Why is minecraft not a valid argument? You know that there is an >> official minecraft host called minecraft realms? And they don't >> plaster them all over the top of the main menu. Why does the game mode >> even matter? Again, wrong on all points. >> >> And why do the lack of complaints flooding reddit mean that Valve >> should ignore the issue? As Henry Ford famously said, "If I had asked >> people what they wanted, they would have said faster horses". If >> people don't know there's something better, they won't ask for it. The >> community players didn't complain about it right away because it was a >> slow change and it was hard to figure out that Valve was at fault for >> killing off their server because they never use quickplay. >> >> And yes Valve does owe something to communities WHO ALSO HAPPEN TO BE >> THEIR PLAYERS AND CUSTOMERS not to break crucial features that were >> sold on release such as being able to host the game and have a fair >> chance to get players. It doesn't matter if people shuda wuda cuda >> shifted to custom game modes which are actually deader than regular >> tf2. >> >> If you ever release a game or marketplace, please tell everyone you >> are going to screw them over as soon as it is more profitable for >> them. Let's see how well that works out for you. >> >> @rd, I think someone was complaining here about your stop the tank >> being on quickplay several months ago. >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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