It still doesn't excuse Valve from fucking over community servers.
On 18 Dec 2015 14:15, <[email protected]> wrote:

> There is a difference between official servers and officially HOSTED
> servers. Minecraft Realms is still community run and operated. Realms is to
> Minecraft what Multiplay is to TF2 - A hosting provider. It's not correct
> to mix the two.
>
> On 2015-12-18 12:45, Robert Paulson wrote:
>
>> Your understanding is flawed then. Everything you've been saying is
>> logically flawed and it just seems like you are just trying to be as
>> troll as possible.
>>
>> If hosting servers was a zero sum game, then why would the would Valve
>> let people do it? Use your brain and think. They do it because it is
>> NOT a zero sum game. We get something out of it and they get something
>> out of it.
>>
>> It doesn't matter if they were on quickplay.I don't know how many
>> times I have to repeat myself. My point is that even servers that
>> aren't eligible for quickplay were negatively affected because most
>> players are now never even aware that community servers exist given
>> the tiny button that browse servers have. If you ever ran a saxton/ff
>> server you would know what I am talking about, but you obvious don't
>> have any experience in this matter. There used to be dozens of custom
>> servers populated 24/7 and now there are maybe 3-4.
>>
>> Why is minecraft not a valid argument? You know that there is an
>> official minecraft host called minecraft realms? And they don't
>> plaster them all over the top of the main menu. Why does the game mode
>> even matter? Again, wrong on all points.
>>
>> And why do the lack of complaints flooding reddit mean that Valve
>> should ignore the issue? As Henry Ford famously said, "If I had asked
>> people what they wanted, they would have said faster horses". If
>> people don't know there's something better, they won't ask for it. The
>> community players didn't complain about it right away because it was a
>> slow change and it was hard to figure out that Valve was at fault for
>> killing off their server because they never use quickplay.
>>
>> And yes Valve does owe something to communities WHO ALSO HAPPEN TO BE
>> THEIR PLAYERS AND CUSTOMERS not to break crucial features that were
>> sold on release such as being able to host the game and have a fair
>> chance to get players. It doesn't matter if people shuda wuda cuda
>> shifted to custom game modes which are actually deader than regular
>> tf2.
>>
>> If you ever release a game or marketplace, please tell everyone you
>> are going to screw them over as soon as it is more profitable for
>> them. Let's see how well that works out for you.
>>
>> @rd, I think someone was complaining here about your stop the tank
>> being on quickplay several months ago.
>>
>>
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